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PC Patch v1.0 to 1.2
Date Added 11/29/2007
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This patch updates all versions of Timeshift PC (Retail and Digital Download versions) from v1.0- to v1.2.


- Fixed "NAT traversal problem" people behind NATs are able to see servers.

- Fixed preview picture of character model showing all of the models at the same time
- Fixed multiplayer issue when switching Surge gun with another weapon
- Fixed grid-like artifacts when Distortion Effects and DOF set to On at 1920x1080 resolution
- Fixed multiplayer issue where player can be inside the cargo containers
- Fixed a multiplayer bug that allows infinite grenades
- Fixed clipping issue in the sentry room on level 1
- Fixed a crash after quick load on level 2
- Fixed a maphole in multiplayer Map 13
- Fixed Time Shield distortion effect
- Improved multiplayer performance
- Fixed some localization strings
- Fixed ZF2 nonprogression at start position
- Fixed King of Time incorrect timer bug
- Fixed some UI issues
- Fixed memory leaks
- Fixed multiplayer issue where last player goes to spectator when failed to join full server
- Fixes and improvements to network driver
- Fixed alt-tab crash in multiplayer
- Visual improvements to the grass
- Fixed video setting issue
- Fixed multiplayer issue where players cannot connect to hosts behind NAT devices




© 2007 Sierra Entertainment, Inc. All rights reserved. Designed and developed by Saber Interactive. Timeshift, Sierra and the Sierra logo are registered trademarks or trademarks of Sierra Entertainment, Inc., in the U.S. and/or other countries. All other trademarks are property of their respective owners.


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