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		<title>Sierra Entertainment - Product News</title>
		<link>http://www.sierra.com/publish/sierra/en/home/news/product_news.html</link>
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		<pubDate>May, 16 2008 21:17:40 PDT</pubDate>
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			<title>ASSAULT HEROES&amp;trade; 2 STORMS XBOX LIVE&amp;reg; ARCADE</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/051408_-_ah2_release.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Wa wa wa wa wa - the kamikazes are attacking again! Sierra Online has released &lt;em&gt;Assault Heroes&amp;trade; 2&lt;/em&gt; for Xbox LIVE&amp;reg; Arcade for the Xbox 360&amp;reg; video game and entertainment system from Microsoft&amp;reg;. The highly anticipated sequel to the award-winning &lt;em&gt;Assault Heroes&lt;/em&gt; game comes re-loaded with even more high-intensity battles, vicious enemies and brand new environments, including outer space. In the first sequel to a title that originated on Xbox LIVE Arcade, players can also hi-jack enemy vehicles, fight through more levels, spend more time on-foot and join up with friends with enhanced co-operative gameplay modes.&lt;br /&gt; &lt;br /&gt; &amp;quot;&lt;em&gt;Assault Heroes 2&lt;/em&gt; has a lot to live up to and gamers won&apos;t be disappointed because this sequel takes the arcade shooter to a whole new level,&amp;quot; said Nicole Perez, vice president of marketing, Sierra Online. &amp;quot;Wanako has created a game that goes above and beyond the high standards set by the hugely successful, original title.&amp;quot;&lt;br /&gt; &lt;br /&gt; Sinister forces are again threatening mankind and the Assault Heroes are called back in action to save the day in the &lt;em&gt;Assault Heroes 2&lt;/em&gt; game.  New and upgraded weapons add greater firepower as players take out waves of fierce enemies and unimaginable mechanical bosses for many hours of destruction.  Extended on-foot skirmishes with a more powerful arsenal of weapons allow for up close battles in expansive underground areas.  New vehicles including a rapid-fire spacecraft and hi-jackable enemy units increase mobility and protection in treacherous situations.&lt;br /&gt; &lt;br /&gt; Developed by Wanako Studios, the &lt;em&gt;Assault Heroes 2&lt;/em&gt; game rated &amp;quot;T&amp;quot; and is available on Xbox LIVE Marketplace for the Xbox 360 video game and entertainment system for 800 Microsoft Points.  For more information, please visit &lt;a href=&quot;http://www.assaultheroes2.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.assaultheroes2.com&lt;/a&gt;.  Sign-up for the &lt;em&gt;Assault Heroes 2&lt;/em&gt; Play &amp;amp; Win Sweepstakes at: &lt;a href=&quot;http://www.mygamercard.net/assaultheroes2/&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;http://www.mygamercard.net/assaultheroes2/&lt;br /&gt;&lt;/a&gt; &lt;br /&gt; &lt;strong&gt;About Sierra Online&lt;/strong&gt;&lt;br /&gt; Sierra Online, a division of Vivendi Games, creates and publishes quality short- and mid-session, casual online games for all viable gaming platforms.  Sierra Online&apos;s titles include award-winning Xbox LIVE Arcade games &lt;em&gt;Assault Heroes&amp;trade;&lt;/em&gt; and &lt;em&gt;Switchball&amp;trade;&lt;/em&gt;, in addition to &lt;em&gt;3D Ultra&amp;trade; Minigolf Adventures&lt;/em&gt;, available for Xbox LIVE Arcade and Windows PC. The division is also developing a variety of other Xbox LIVE Arcade and Windows-based PC online games targeting the mass-market audience.&lt;br /&gt; &lt;br /&gt; ###&lt;br /&gt; &lt;br /&gt;&lt;font size=&quot;1&quot;&gt;&lt;em&gt; Microsoft, Xbox, Xbox 360, Xbox LIVE and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft.&lt;/em&gt;&lt;/font&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>May, 14 2008 12:35:20 PDT</pubDate>
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			<title>TIRED OF THE SAME OLD TEAM DEATHMATCH? SIERRA ENTERTAINMENT REVEALS INNOVATIVE MULTIPLAYER MAP PACK FOR TIMESHIFT&amp;trade;</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/050908_-_timeshift.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment today revealed plans to launch the Futures-Past Multiplayer Map Pack, a new downloadable content (DLC) package for   &lt;em&gt;TimeShift&amp;trade;&lt;/em&gt; for the Xbox 360&amp;reg; video game and entertainment system from Microsoft&amp;reg;, available for free download on May 7, 2008. The anticipated map pack features five new multiplayer maps for players to   unravel while annihilating online enemies with time-bending chrono grenades. Each map presented in the DLC package supports classic multiplayer modes: One-on-One, Deathmatch, and Team Deathmatch, but &lt;em&gt;TimeShift&lt;/em&gt;&apos;s   exclusive multiplayer modes, King of Time and Meltdown Madness modes reveal the future of multiplayer fragging.&lt;br /&gt; &lt;br /&gt; For more information on the downloadable content package, Futures-Past Multiplayer Map Pack, be sure to visit the official website at &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.timeshiftgame.com&quot;&gt;www.timeshiftgame.com&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; ###&lt;br /&gt; &lt;br /&gt;&lt;font size=&quot;1&quot;&gt;&lt;em&gt; Microsoft, Xbox, Xbox 360 Xbox LIVE and the Xbox logos are trademarks of the Microsoft group of companies.&lt;/em&gt;&lt;/font&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>May, 09 2008 10:35:10 PDT</pubDate>
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			<title>SIERRA ENTERTAINMENT&apos;S VIDEO GAME THE MUMMY&amp;trade;: TOMB OF THE DRAGON EMPEROR TO RISE THIS SUMMER</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/050808_-_mummy_game.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment today announced the development of  &lt;em&gt;The Mummy&amp;trade;: Tomb of the Dragon Emperor&lt;/em&gt;, a video game based on one of   Summer 2008&apos;s most highly anticipated movies from Universal Pictures. The game, which will mirror the fast-paced action and adventure depicted in the film, is being developed by Eurocom Studios for the Wii&amp;trade; home video   game console and PlayStation&amp;reg;2 computer entertainment system and by A2M for Nintendo DS&amp;trade;.&lt;br /&gt; &lt;br /&gt; &lt;em&gt;The Mummy: Tomb of the Dragon Emperor&lt;/em&gt; game was created through a licensing agreement with Universal Pictures Digital Platforms Group.&lt;br /&gt; &lt;br /&gt; &amp;quot;Sierra Entertainment is pleased to partner with Universal to deliver an exciting extension to this popular film franchise,&amp;quot; said Al Simone, senior vice president, Global Marketing, Sierra Entertainment.  &amp;quot;Developed in collaboration with   the film&apos;s creative talent, &lt;em&gt;The Mummy: Tomb of the Dragon Emperor&lt;/em&gt; video game will add another opportunity for players to experience the thrill and excitement of this adventure favorite.&amp;quot;&lt;br /&gt; &lt;br /&gt; &amp;quot;&lt;em&gt;The Mummy&lt;/em&gt; is one of the most distinctive and expansive franchises in Universal&apos;s portfolio, and there is inherent gameplay in the property,&amp;quot; said Bill Kispert, Vice President and General Manager, Interactive, Universal Pictures   Digital Platforms Group. &amp;quot;The new film amps up the action, introduces a ruthless new villain and takes our heroes to incredible new locations.  We are thrilled to bring all these attributes to life in this game.&amp;quot;&lt;br /&gt; &lt;br /&gt; In the third-person action-adventure game &lt;em&gt;The Mummy: Tomb of the Dragon Emperor&lt;/em&gt;, players will take on the roles of Rick O&apos;Connell and his son, Alex (played by Brendan Fraser and Luke Ford, respectively, in the film).    Gamers will follow the lead characters on their harrowing journey - across exotic locations from ancient Chinese catacombs to beautiful, but dangerous, Himalayan peaks - to defeat the revived servants of the Dragon Emperor (Jet   Li).  &lt;em&gt;The Mummy: Tomb of the Dragon Emperor&lt;/em&gt; allows players to switch seamlessly between gunplay and hand-to-hand melee attacks, and also features a fast and fluid combat system and an arsenal of weaponry that can   be used to vanquish the many bone-chilling enemies players will face during their journey.  Fans of the upcoming Universal Pictures film, directed by Rob Cohen and set to hit theatres this August 1, will fight their way through   &lt;em&gt;The Mummy&lt;/em&gt; universe by utilizing combat, puzzle-solving and hieroglyphic decoding gameplay elements.&lt;br /&gt; &lt;br /&gt; &lt;em&gt;The Mummy: Tomb of the Dragon Emperor&lt;/em&gt; video game is expected to be available at North American retailers July 22, 2008.  For more information, please visit the game&apos;s official website at &lt;a href=&quot;http://www.mummyvideogame.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.mummyvideogame.com&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Sierra Entertainment&lt;/strong&gt;&lt;br /&gt; Sierra Entertainment (&lt;a href=&quot;http://www.sierra.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.sierra.com&lt;/a&gt;), a division of Vivendi Games, creates and publishes innovative, high-quality interactive entertainment for personal computers, video game systems and handheld gaming devices.  Sierra   features a strong portfolio of titles based on original IP and popular licenses from industry-leading content partners.  Sierra has four integrated internal studios providing top-notch creative talents, development capabilities across   multiple genres and a global perspective: High Moon Studios in San Diego, CA; Massive Entertainment in Malm&amp;ouml;, Sweden; Radical Entertainment in Vancouver, BC; and Swordfish Studios in Birmingham and Manchester,   England.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Universal Pictures Digital Platform Group&lt;/strong&gt;&lt;br /&gt; Universal Pictures Digital Platforms Group (UPDPG) is responsible for global digital product development, production, licensing, distribution, and growth strategy for the extensive catalogue of Universal&apos;s properties across new and   emerging digital platforms, including mobile, video game consoles, personal computers, and other portable devices.  With a worldwide mandate to help shape the digital future of Universal Pictures, the Group has offices in Universal   City, California; London, England; and Tokyo, Japan.&lt;br /&gt; &lt;br /&gt; Universal Pictures Digital Platforms Group is a unit of Universal Studios Home Entertainment and Universal Pictures.  Universal Pictures is a division of NBC Universal, one of the world&apos;s leading media and entertainment companies in   the development, production, and marketing of entertainment, news, and information to a global audience.  Formed in May 2004 through the combining of NBC and Vivendi Universal Entertainment, NBC Universal owns and operates a   valuable portfolio of news and entertainment networks, a premier motion picture company, significant television production operations, a leading television stations group, and world-renowned theme parks. NBC Universal is 80%   owned by General Electric and 20% owned by Vivendi.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About A2M&lt;/strong&gt;&lt;br /&gt; A2M is one of Canada&apos;s foremost independent videogame developers. Since 1992, A2M has created original concepts and developed games for leading videogame publishers across all available platforms: portable, current generation   and next generation. A2M employs over 430 people at its studio in Montreal. In 2006, A2M was the only Canadian company to simultaneously be ranked among The 50 Best Managed Companies and the Deloitte Canadian Technology   Fast 50.&lt;br /&gt; &lt;br /&gt; # # #&lt;br /&gt; &lt;br /&gt;&lt;font size=&quot;1&quot;&gt;&lt;em&gt; Wii and Nintendo DS are trademarks of Nintendo. &amp;copy;2006 Nintendo.  &amp;quot;PlayStation&amp;quot; and the &amp;quot;PS&amp;quot; Family logo are registered trademarks of Sony Computer Entertainment Inc.&lt;/em&gt;&lt;/font&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>May, 08 2008 00:00:00 PDT</pubDate>
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			<title>THE CONSPIRACY HAS BEEN REVEALED - THE BOURNE CONSPIRACY&amp;trade; DEMO DECLASSIFIED FOR XBOX LIVE&amp;reg; &amp;amp; PLAYSTATION&amp;reg;NETWORK</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/050508_-_bourne_demo.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment today announced that new demos for the &lt;em&gt;Robert Ludlum&apos;s The Bourne Conspiracy&amp;trade;&lt;/em&gt; game will be available for download on Xbox LIVE&amp;reg;   Marketplace for the Xbox 360&amp;reg; video game and entertainment system from Microsoft&amp;reg; on May 5 and PlayStation&amp;reg;Network on May 8.&lt;br /&gt; &lt;br /&gt; Fans of Robert Ludlum&apos;s Jason Bourne franchise will get a peek at the action-packed game play in &lt;em&gt;The Bourne Conspiracy&lt;/em&gt;, a blend of brutal combat and unprecedented pace designed to let players become the perfect weapon, Jason Bourne.&lt;br /&gt; &lt;br /&gt; &lt;em&gt;The Bourne Conspiracy&lt;/em&gt; demo will feature:&lt;br /&gt; &lt;ul&gt;&lt;li&gt;A look into how &lt;em&gt;The Bourne Conspiracy&lt;/em&gt; combines original missions with memorable film moments to plunge players into the role of both trained Treadstone assassin and a malfunctioning government weapon on the run&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;Brutal hand-to-hand combat choreographed by the films&apos; fight coordinator and stunt legend Jeff Imada, recreating Bourne&apos;s signature combat style and ability to weaponize everyday objects in his environment&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;Shooting using cover, wallwork, and use of destructible objects to distract and destroy enemies, along with a unique &apos;expert kill&apos; shooting takedown system&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;Seamless movement between hand-to-hand combat and gunplay, combined with unique &apos;escape &amp;amp; evade&apos; gameplay where Bourne must escape deadly situations, all framed by relentless pace and camera techniques inspired by the cinematography of the films&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;A taste of Bourne-style high speed pursuit, with a re-imagining of the escape from Paris sequence through a thrill-a-minute, arcade-racing inspired police car chase&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt; Through close partnership with Ludlum Entertainment, and collaboration on story and character development with Bourne screenwriter Tony Gilroy, &lt;em&gt;The Bourne Conspiracy&lt;/em&gt; is an intense interactive addition to the blockbuster films and best-selling novels.&lt;br /&gt; &lt;br /&gt; &lt;em&gt;The Bourne Conspiracy&lt;/em&gt; game will ship in North America June 3 and be available worldwide on June 27, 2008 on the Xbox 360&amp;reg; video game and entertainment system from Microsoft&amp;reg; and the PlayStation&amp;reg;3 computer entertainment system.&lt;br /&gt; &lt;br /&gt; For more information on the &lt;em&gt;Robert Ludlum&apos;s The Bourne Conspiracy&lt;/em&gt; video game, including screenshots and video trailers, please visit &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.bournethegame.com&quot;&gt;www.bournethegame.com&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Sierra Entertainment&lt;/strong&gt;&lt;br /&gt; Sierra Entertainment (&lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.sierra.com&quot;&gt;www.sierra.com&lt;/a&gt;), a global division of Vivendi Games, creates and publishes innovative, high-quality interactive entertainment for video game systems, handheld gaming devices and personal computers. Sierra Entertainment features a portfolio of titles based on   original IP and popular licenses from industry-leading content partners, including &lt;em&gt;F.E.A.R.&amp;reg;, Crash Bandicoot&amp;reg;, Spyro the Dragon&amp;reg;, Scarface&amp;trade;&lt;/em&gt; and &lt;em&gt;Ice Age&amp;trade;&lt;/em&gt;. Sierra Entertainment has four integrated internal studios providing creative talents and development   capabilities across multiple gaming genres: High Moon Studios in San Diego, CA; Massive Entertainment in Malm&amp;ouml;, Sweden; Radical Entertainment in Vancouver, BC; and Swordfish Studios in Birmingham and Manchester, England.&lt;br /&gt; &lt;br /&gt; # # #&lt;br /&gt; &lt;br /&gt;&lt;font size=&quot;1&quot;&gt;&lt;em&gt; Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft. &amp;quot;PlayStation&amp;quot;, &amp;quot;PLAYSTATION&amp;quot; and &amp;quot;PS&amp;quot; Family logo are registered trademarks of Sony Computer Entertainment Inc.&lt;/em&gt;&lt;/font&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>May, 05 2008 15:25:10 PDT</pubDate>
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			<title>SIERRA ENTERTAINMENT UNVEILS THE OFFICIAL WORLD IN CONFLICT&amp;trade; MAP MAKING CONTEST SPONSORED BY NVIDIA&amp;reg;</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/043008_-_wic_map_contest.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment today launched the official &amp;quot;&lt;em&gt;World in Conflict&amp;trade;&lt;/em&gt; Map Making Contest Sponsored by NVIDIA&amp;reg;&amp;quot; to challenge aspiring   level designers and amateur game developers to create new multiplayer environments for &lt;em&gt;World in Conflict&lt;/em&gt;.  The competition, which starts today, offers &lt;em&gt;World in Conflict&lt;/em&gt; map makers cash and prizes as well the   opportunity to have their maps become &amp;quot;official&amp;quot; and included in a future &lt;em&gt;World in Conflict&lt;/em&gt; product.&lt;br /&gt; &lt;br /&gt; &lt;em&gt;World in Conflict&lt;/em&gt;, which was developed by Sierra&apos;s-own Massive Entertainment, is the groundbreaking action-strategy game released in October 2007 and was the overwhelming choice of global media as the 2007 Strategy   Game of the Year.&lt;br /&gt; &lt;br /&gt; Using the publicly released &lt;em&gt;World in Conflict&lt;/em&gt; Map Editor, PC users can create their own battlegrounds and challenges and then submit them into the competition.  Each level submission will be reviewed and evaluated by the   professional designers at Massive Entertainment, creators of &lt;em&gt;World in Conflict&lt;/em&gt;.  Top entries will be posted on &lt;a href=&quot;http://www.worldinconflict.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.worldinconflict.com&lt;/a&gt;.  Winning maps will appear in future release of an official &lt;em&gt;World in Conflict&lt;/em&gt;   product.&lt;br /&gt;  &lt;br /&gt; In addition to the opportunity to &amp;quot;go pro,&amp;quot; the Grand Prize for the contest will also include $1,000 cash and an NVIDIA&amp;reg; Video Card to help the winning amateur level designer continue their quest to become a professional game   developer.  For more information or to submit your map, visit the &lt;a target=&quot;_blank&quot; class=&quot;contentText&quot; href=&quot;https://wicmapcontest.sierra.com/&quot;&gt;&lt;em&gt;World in Conflict&lt;/em&gt; Map Making Contest entry page&lt;/a&gt;.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Apr, 30 2008 00:00:00 PDT</pubDate>
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			<title>CRASH&amp;reg; FRANCHISE RETURNS THIS HOLIDAY IN 
SIERRA ENTERTAINMENT&apos;S CRASH BANDICOOT&amp;reg;: MIND OVER MUTANT</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/042808_-_crash_mom.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment today announced the upcoming return of everyone&apos;s favorite marsupial hero, Crash Bandicoot&amp;reg;, in &lt;em&gt;Crash Bandicoot: Mind Over Mutant&lt;/em&gt;, the latest installment of the best-selling Crash Bandicoot video game franchise.  Developed by Radical Entertainment, a Sierra Entertainment studio, &lt;em&gt;Crash Bandicoot: Mind Over Mutant&lt;/em&gt; is scheduled for release this Fall on the Wii&amp;trade; Console home video game system, Xbox 360&amp;reg; video game and entertainment system, PlayStation&amp;reg;2 computer entertainment system, Nintendo DS&amp;trade; and PSP&amp;reg; (PlayStation&amp;reg;Portable) system.&lt;br /&gt; &lt;br /&gt; In &lt;em&gt;Crash Bandicoot: Mind Over Mutant&lt;/em&gt;, a rejuvenated Neo Cortex is taking over the world one brain at a time!  Cortex and N. Brio devise a new kind of evil - a text-messaging, do-anything device which controls both mutant and bandicoot minds.  Armed with his quick-wits and lightening agility, Crash must free his friends, the titans and save the day!&lt;br /&gt; &lt;br /&gt; &amp;quot;The Crash Bandicoot franchise has built a wide audience of loyal fans, appealing to both male and female gamers of all ages,&amp;quot; said Al Simone, senior vice president, Global Marketing for Sierra Entertainment. &amp;quot;The Crash series remains one of the most recognizable franchises in our industry and we&apos;re excited to make this year&apos;s family-friendly title appear at the top of every gamer&apos;s wish list this holiday.&amp;quot;&lt;br /&gt; &lt;br /&gt; Key features in &lt;em&gt;Crash Bandicoot: Mind Over Mutant&lt;/em&gt; include:&lt;br /&gt; &lt;br /&gt; &lt;ul&gt;&lt;li&gt;&lt;strong&gt;Mutant in your Pocket! -&lt;/strong&gt; Not only does Crash gain the ability to control his enemies when he jacks them - now he can store his favorite monsters in his pocket, upgrade them and utilize their powers when they are most advantageous&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;&amp;quot;Free-Romping&amp;quot; World Design -&lt;/strong&gt; Wumpa Island  becomes a &amp;quot;free-romping&amp;quot; environment, allowing players to travel and explore through intersecting worlds, with different gameplay options available depending on what creature you&apos;ve brought along for the ride&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Girl Power! -&lt;/strong&gt; Your co-op partner is Crash&apos;s sister, Coco, playable for the first time in the cooperative mode.  Not only does Coco make the game that much more inviting for girls to pick up and play, she also brings with her a new tactile &amp;quot;treasure hunt&amp;quot; ability&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;New Abilities Include -&lt;br /&gt;   &lt;ul&gt;&lt;li&gt;&lt;strong&gt;Roll and Counter Combat System -&lt;/strong&gt; Crash will have a fun, agile dodge move and &amp;quot;counter&amp;quot; move which will inflict extra damage on his enemies&lt;br /&gt; &lt;br /&gt;   &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Digging -&lt;/strong&gt; Crash can now dig underground as real-life bandicoots really do;  this will allow for Crash to unlock bonus items&lt;br /&gt; &lt;br /&gt;   &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Climbing -&lt;/strong&gt; Crash can climb vertical surfaces and jump side-to-side to connected areas and dodge hazards&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt; &lt;br /&gt; &lt;em&gt;Crash Bandicoot: Mind Over Mutant&lt;/em&gt; is being developed by Radical Entertainment and will be available this Fall at retail stores worldwide on Wii Console, Nintendo DS, Xbox 360, PlayStation 2 system and PSP system.  For more information, please visit &lt;a href=&quot;http://www.crashbandicoot.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.crashbandicoot.com&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Sierra Entertainment&lt;/strong&gt;&lt;br /&gt; Sierra Entertainment (&lt;a href=&quot;http://www.sierra.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.sierra.com&lt;/a&gt;), a division of Vivendi Games, creates and publishes innovative, high-quality interactive entertainment for personal computers, videogame systems and handheld gaming devices.  Sierra features a strong portfolio of titles based on original IP and popular licenses from industry-leading content partners.  Sierra has four integrated internal studios providing top-notch creative talents, development capabilities across multiple genres and a global perspective: High Moon Studios in San Diego, CA; Massive Entertainment in Malm&amp;ouml;, Sweden; Radical Entertainment in Vancouver, BC; and Swordfish Studios in Birmingham and Manchester, England.&lt;br /&gt; &lt;br /&gt; ###&lt;br /&gt; &lt;br /&gt;&lt;font size=&quot;1&quot;&gt;&lt;em&gt; &amp;quot;PlayStation&amp;quot;, &amp;quot;PS&amp;quot; Family logo and &amp;quot;PSP&amp;quot; are registered trademarks of Sony Computer Entertainment Inc. Memory Stick Duo&amp;trade; may be required (sold separately).  Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft.  Wii and Nintendo DS are trademarks of Nintendo. &amp;copy; 2006 Nintendo.  All other trademarks are property of their respective owners.&lt;/em&gt;&lt;/font&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Apr, 28 2008 00:00:00 PDT</pubDate>
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			<title>SPYRO THE DRAGON&amp;reg; CONTINUES HIS EPIC ADVENTURE THIS FALL IN THE LEGEND OF SPYRO&amp;trade;: DAWN OF THE DRAGON</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/042808_-_spyro_dotd.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment today announced &lt;em&gt;The Legend of Spyro&amp;trade;: Dawn of the Dragon&lt;/em&gt;, the third chapter in the popular   &lt;em&gt;Legend of Spyro&lt;/em&gt; trilogy.  Developed by Etranges Libellules and Tantalus, the game will be released this Fall for the Xbox 360&amp;reg; video game and entertainment system, PlayStation&amp;reg;3 computer entertainment   system, Wii&amp;trade; Console home video game system, PlayStation&amp;reg;2 computer entertainment system and Nintendo DS&amp;trade;.  Reprising their roles as the characters of Spyro and his mentor Ignitus, are two   popular Hollywood leading men, Elijah Wood (Frodo Baggins in The Lord of the Rings trilogy) and Gary Oldman (Sirius Black from the Harry Potter films).  Joining the Spyro roster this year are Christina Ricci, Blair   Underwood, Mark Hamill and Wayne Brady, rounding out an all-star voice cast.&lt;br /&gt; &lt;br /&gt; In the final chapter of the trilogy, players find Sypro teaming up with an unlikely ally - Cynder, his former enemy, to face his most challenging mission to date.  As the Dark Master&apos;s (voiced by Mark Hamill) evil   envelopes the world like a plague, Spyro must fulfill his destiny and unlock the true power of the purple dragon within him to stop the Dark Master in his tracks.&lt;br /&gt; &lt;br /&gt; The game introduces two never before seen elements into the Spyro universe: Spyro can now fly at any time and players can drop-in/drop-out with the new cooperative feature.  The co-op feature allows   players to have the option of completing the game as either Spyro or Cynder, giving them more freedom to explore Spyro&amp;rsquo;s world in completely new ways.&lt;br /&gt; &lt;br /&gt; &amp;quot;Spyro has grown up a lot since his debut, and players are going to notice advanced gameplay, character design and story lines in &lt;em&gt;Dawn of the Dragon&lt;/em&gt;,&amp;quot; said Al Simone, senior vice president, Global   Marketing for Sierra Entertainment.  &amp;quot;The game takes some exciting twists and turns - fans of the series and newcomers alike will experience non-stop fun, a renewed sense of intensity and the type of   challenging adventure only Spyro can overcome.&amp;quot;&lt;br /&gt; &lt;br /&gt; Developed by Etranges Libellules, &lt;em&gt;The Legend of Spyro: Dawn of the Dragon&lt;/em&gt; will ship this Fall for the Xbox 360, PlayStation 3 system, Wii Console, PlayStation 2 system.  The Nintendo DS version is currently being developed by Tantalus. Vivendi Games   Mobile is also making &lt;em&gt;The Legend of Spyro: Dawn of the Dragon&lt;/em&gt; available for mobile phones throughout Europe and North America.&lt;br /&gt; &lt;br /&gt; For more information, please visit the game&apos;s official website at &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.spyrothedragon.com&quot;&gt;www.spyrothedragon.com&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Etranges Libellules&lt;/strong&gt;&lt;br /&gt; Etranges Libellules is an Xbox 360, PlayStation 3 system, PlayStation 2 system, Wii and DS development studio.  Founded in 1994, Etranges Libellules has been successful in adapting licensed and original   properties into video games to become the largest independent French development studio.  Specializing in the character based action genre, the studio is best known for developing games based on the &amp;quot;Asterix&amp;quot;   franchise, which has sold over 3 millions units to date.  They have also collaborated with Luc Besson in developing the video game based on his last movie, &amp;quot;Arthur and the Invisibles.&amp;quot;  In the 2007 holiday season,   Etranges Libellules released &amp;quot;Asterix at the Olympics,&amp;quot; based on the popular movie, for Wii, PlayStation 2 system and DS - with an Xbox 360 version coming soon.&lt;br /&gt; &lt;br /&gt; Etranges Libellules is now putting its talent and passion into current and next generation titles such as &amp;quot;&lt;em&gt;The Legend of Spyro: Dawn of the Dragon&lt;/em&gt;&amp;quot; &amp;ndash; PlayStation 3 system, PlayStation 2 system, Wii and   Xbox 360.&lt;br /&gt; &lt;br /&gt;&lt;strong&gt;About Tantalus Media&lt;/strong&gt;&lt;br /&gt;Founded in 1994, Tantalus has developed over thirty titles on most major platforms. The company has come to be recognized as one of the world&apos;s leading independent handheld studios, renowned for its work on franchises such as SpongeBob, Top Gear, MX vs. ATV, Cars and most recently Pony Friends. In addition to its work on DS and PSP, Tantalus also develops for the current generation of consoles. Tantalus employs more than seventy developers, all working from its Melbourne studio.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;About Sierra Entertainment&lt;/strong&gt;&lt;br /&gt; Sierra Entertainment (&lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.sierra.com&quot;&gt;www.sierra.com&lt;/a&gt;), a global division of Vivendi Games, creates and publishes innovative, high-quality interactive entertainment for video game systems, handheld gaming devices and personal   computers. Sierra Entertainment features a portfolio of titles based on original IP and popular licenses from industry-leading content partners, including &lt;em&gt;F.E.A.R.&amp;reg;, Crash Bandicoot&amp;reg;, Spyro the   Dragon&amp;reg;, Scarface&amp;trade;&lt;/em&gt; and &lt;em&gt;Ice Age&amp;trade;&lt;/em&gt;. Sierra Entertainment has four integrated internal studios providing creative talents and development capabilities across multiple gaming genres: High Moon   Studios in San Diego, CA; Massive Entertainment in Malm&amp;ouml;, Sweden; Radical Entertainment in Vancouver, BC; and Swordfish Studios in Birmingham and Manchester, England.&lt;br /&gt; &lt;br /&gt; # # #&lt;br /&gt; &lt;br /&gt;&lt;font size=&quot;1&quot;&gt;&lt;em&gt; Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft.  &amp;quot;PlayStation&amp;quot;, &amp;quot;PLAYSTATION&amp;quot; and &amp;quot;PS&amp;quot; Family logo are   registered trademarks of Sony Computer Entertainment Inc. Wii and Nintendo DS are trademarks of Nintendo. &amp;copy; 2006 Nintendo.&lt;/em&gt;&lt;/font&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Apr, 28 2008 00:00:00 PDT</pubDate>
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			<title>LOST CITIES&amp;trade; UNCOVERS A PATH TO XBOX LIVE&amp;reg; ARCADE</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/042308_-_lost_cities.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Online brings the award-winning card game &lt;em&gt;Lost Cities&amp;trade;&lt;/em&gt; exclusively to Xbox LIVE&amp;reg; Arcade for the Xbox   360&amp;reg; video game and entertainment system from Microsoft today. In &lt;em&gt;Lost Cities&lt;/em&gt;, players draw from a pool of cards with the goal of amassing the most points and making prosperous expeditions through   the various lost cities: the Himalayas, the Brazilian rain forest, the ever-shifting desert sands, ancient volcanoes and the mystifying depths of the oceans.&lt;br /&gt; &lt;br /&gt; &amp;quot;We wanted to create a game that will present players of all levels an entertaining and challenging experience,&amp;quot; said Chuck Cuevas, senior producer, Sierra Online.  &amp;quot;We&apos;ve taken the original &lt;em&gt;Lost Cities&lt;/em&gt;   strategic card game and translated it into an addictive interactive experience where players set out to accumulate points and journey through a series of exotic locations throughout the world.&amp;quot;&lt;br /&gt; &lt;br /&gt; Players can risk it all by playing investment cards to either double up on points or double down on losses. True to the original card game, &lt;em&gt;Lost Cities&lt;/em&gt; includes 60 cards and all rule sets.  Players will be able   to challenge others in 1-on-1 or 2-on-2 matches online via Xbox LIVE and also make use of the Xbox LIVE Vision camera.&lt;br /&gt; &lt;br /&gt; The &lt;em&gt;Lost Cities&lt;/em&gt; video game is rated &amp;quot;E&amp;quot; for Everyone and is available on Xbox LIVE Marketplace for the Xbox 360 video game and entertainment system for 800 Microsoft Points.  For more information visit   &lt;a href=&quot;http://www.lostcitiesgame.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.lostcitiesgame.com&lt;/a&gt;.&lt;br /&gt;  &lt;br /&gt; &lt;strong&gt;About Sierra Online&lt;/strong&gt;&lt;br /&gt; Sierra Online, a division of Vivendi Games, creates and publishes quality short- and mid-session, casual online games for all viable gaming platforms.  Sierra Online&apos;s titles include award-winning Xbox&amp;reg; LIVE   Arcade games &lt;em&gt;Assault Heroes&amp;trade;&lt;/em&gt; and &lt;em&gt;Switchball&amp;trade;&lt;/em&gt;, in addition to &lt;em&gt;3D Ultra&amp;trade; Minigolf Adventures&lt;/em&gt;, available for Xbox LIVE Arcade and Windows PC, and &lt;em&gt;FreeStyle Street Basketball&amp;trade;&lt;/em&gt;, an online   Windows-based PC game from leading Korean developer JC Entertainment, Inc.  The division is also developing a variety of other Xbox LIVE Arcade and Windows-based PC online games targeting the mass-market   audience.&lt;br /&gt; &lt;br /&gt; ###&lt;br /&gt; &lt;br /&gt;&lt;font size=&quot;1&quot;&gt;&lt;em&gt; Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft.&lt;/em&gt;&lt;/font&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Apr, 23 2008 00:00:00 PDT</pubDate>
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			<title>SIERRA ENTERTAINMENT AND YAHOO! PRESENT WORLD BROADCAST PREMIERE OF &amp;quot;FALLING&amp;quot; MUSIC VIDEO AND THE BOURNE SESSIONS&amp;trade; - THE EXCLUSIVE CONCERT EVENT - FOR UPCOMING VIDEO GAME THE BOURNE CONSPIRACY&amp;trade;</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/042208_-_bourne_sessions.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment and Yahoo! today announced that the concert event that kicked-off this   year&apos;s Winter Music Conference, The Bourne Sessions&amp;trade;, is now online. The 80 minute set, featuring world renowned DJ, remixer and producer Paul Oakenfold was filmed   during a live performance in front of a packed house at one of Miami&apos;s most renowned super clubs, Mansion. The full concert is accompanied by the exclusive premiere of   &lt;em&gt;The Bourne Conspiracy&amp;trade;&lt;/em&gt;&apos;s music video for the single &amp;quot;Falling,&amp;quot; produced and performed by Oakenfold and featuring Atlantic recording artist Cee-Lo Green.&lt;br /&gt; &lt;br /&gt; As co-presenter of &amp;quot;The Bourne Sessions,&amp;quot; Yahoo! will host the event and music video to viewers worldwide through Yahoo! Music &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://new.us.music.yahoo.com/blogs/live/732/paul-oakenfold-and-the-bourne-sessions-live-at-the-winter-music-conference&quot;&gt;http://music.yahoo.com&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; &amp;quot;It goes without saying that The Bourne Sessions was an incredible experience for anyone who was able to attend and it was the perfect way to kick-off The Winter Music   Conference,&amp;quot; said Paul Oakenfold. &amp;quot;I think it&apos;s brilliant that we&apos;ll be able to share the excitement and energy we created that night with the rest of the world.&amp;quot;&lt;br /&gt; &lt;br /&gt; A veteran in film and video game scoring, Oakenfold&apos;s intense soundtrack to &lt;em&gt;The Bourne Conspiracy&lt;/em&gt;, features his distinct style of up-tempo and high-energy music that   delivers a key component to the game&apos;s cinematography techniques, presentation and pacing inspired by the Bourne films. As an added feature to the game, players will be   able to unlock original tracks scored by Oakenfold and play them on demand by completing levels and achievements.&lt;br /&gt; &lt;br /&gt; Created in collaboration with Ludlum Entertainment, and with story and character development in conjunction with Bourne screenwriter Tony Gilroy, &lt;em&gt;The Bourne   Conspiracy&lt;/em&gt; is a companion to the blockbuster series with an original story that uncovers the details of Jason Bourne&apos;s past. The third-person action game, developed by   High Moon Studios, blends hunter-prey gameplay through a seamless mix of hand-to-hand fighting, gunplay and dramatic escapes. The action in the game is designed around   Jason Bourne&apos;s signature combat style, with a combat system co-designed by renowned Hollywood stunt choreographer and Bourne fight coordinator, Jeff Imada.&lt;br /&gt; &lt;br /&gt; &amp;quot;The Bourne Sessions was a tremendous success. We are proud to be able to take that once in a lifetime experience and bring it to all the fans,&amp;quot; said Al Simone, senior vice   president, global marketing for Sierra Entertainment. &amp;quot;To take The Bourne Sessions a step further, we&apos;ve created a music video for the game&apos;s single, &apos;Falling.&apos; With the   collaboration of Paul and Cee-Lo, we believe it&apos;s a song that will be one of the hottest songs of the summer.&amp;quot;&lt;br /&gt; &lt;br /&gt; For more information on the &lt;em&gt;Robert Ludlum&apos;s The Bourne Conspiracy&lt;/em&gt; video game, including screenshots and video trailers, please visit   &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.bournethegame.com&quot;&gt;http://www.bournethegame.com&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Sierra Entertainment&lt;/strong&gt;&lt;br /&gt; Sierra Entertainment (&lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.sierra.com&quot;&gt;www.sierra.com&lt;/a&gt;), a global division of Vivendi Games, creates and publishes innovative, high-quality interactive entertainment for video game systems,   handheld gaming devices and personal computers. Sierra Entertainment features a portfolio of titles based on original IP and popular licenses from industry-leading content   partners, including &lt;em&gt;F.E.A.R.&amp;reg;, Crash Bandicoot&amp;reg;, Spyro the Dragon&amp;reg;, Scarface&amp;trade;&lt;/em&gt; and &lt;em&gt;Ice Age&amp;trade;&lt;/em&gt;. Sierra Entertainment has four integrated internal studios   providing creative talents and development capabilities across multiple gaming genres: High Moon Studios in San Diego, CA; Massive Entertainment in Malm&amp;ouml;, Sweden;   Radical Entertainment in Vancouver, BC; and Swordfish Studios in Birmingham and Manchester, England.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Apr, 22 2008 13:05:20 PDT</pubDate>
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			<title>DC COMICS &amp;amp; SIERRA ENTERTAINMENT TO PUBLISH NEW COMIC SERIES BASED ON PROTOTYPE&amp;trade; VIDEO GAME</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/041508_-_prototype.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;DC Comics, the largest English language comic book publisher in the world, and Sierra Entertainment today announced plans to publish an all-new comic   book series based on the eagerly anticipated and already highly acclaimed open-world/action video game &lt;em&gt;Prototype&amp;trade;&lt;/em&gt;.  The series is set to debut this August via DC&apos;s WildStorm imprint, and the addition of such unique,   original IP video games like &lt;em&gt;Prototype&lt;/em&gt; is sure to increase their successful line of best-selling comics based on licensed properties.  Further details surrounding the new comic book series will be announced later this year.&lt;br /&gt; &lt;br /&gt; &lt;em&gt;Prototype&lt;/em&gt; puts gamers in control of Alex Mercer - a genetically mutated shape-shifter with no memory of his past hell-bent on solving the mystery of his existence - as he tears through a densely populated New York City moving   with Parkour-style fluidity and consuming anybody that gets in his way&amp;hellip; assuming their physical identity, memories and abilities.  Fueled by a three way war between Alex, the military and its elite Blackwatch division, and a viral   outbreak known as the Infected, players will venture deep into a dark conspiracy 40 years in the making.&lt;br /&gt; &lt;br /&gt; &amp;quot;&lt;em&gt;Prototype&lt;/em&gt; is all about shape-shifting action, and we&apos;re using that key element to redefine the open-world game space,&amp;quot; said Al Simone, Sr. VP of Global Marketing, Sierra Entertainment.  &amp;quot;Another key feature setting   &lt;em&gt;Prototype&lt;/em&gt; apart from other open-world games is its incredibly deep, conspiracy-based back-story, and by joining forces with the largest comic book publisher in the world - DC Comics - we can bring this new anti-hero and his   tale to an even wider audience of comics fans and gamers alike.&amp;quot;&lt;br /&gt; &lt;br /&gt; &amp;quot;We&apos;re blown away with what Sierra and developer Radical Entertainment have shown us of &lt;em&gt;Prototype&lt;/em&gt;, and know with absolute certainty that this will make for a terrific comic book,&amp;quot; said Hank Kanalz, VP &amp;amp; General Manager,   WildStorm.  &amp;quot;&lt;em&gt;Prototype&lt;/em&gt;&apos;s back-story, visuals and gameplay are stunning, and we have every intention of bringing those core pillars to our book because this is a great opportunity to expand on the world they&apos;ve created, and build   something new and interesting for comics fans.&amp;quot;&lt;br /&gt; &lt;br /&gt; &lt;em&gt;Prototype&lt;/em&gt; delivers a fresh take on open-world games, with key features separating the game from the rest of the pack, including the anti-hero main character Alex Mercer and his deadly shape-shifting abilities, a stunning   representation of New York City circa 2008 as the backdrop, and &apos;Deceive or Destroy&apos; gameplay allowing players the choice to either blend in with the population or fully unleash Alex&apos;s deadly powers.  With Radical Entertainment behind   the wheel using their innovative &apos;Titanium&apos; game engine, and touting a catalog of successful titles including the highly acclaimed &lt;em&gt;The Incredible Hulk&amp;trade;:  Ultimate Destruction, The Simpsons: Hit &amp;amp; Run&lt;/em&gt; and others,   &lt;em&gt;Prototype&lt;/em&gt; is aligned to be the ground-breaking open-world/action experience gamers have been waiting for.&lt;br /&gt; &lt;br /&gt; &lt;em&gt;Prototype&lt;/em&gt; is planned to release this Fall for next-gen console systems and the PC, and is currently rated &amp;quot;RP&amp;quot; (Rating Pending) by the ESRB.  For more information on &lt;em&gt;Prototype&lt;/em&gt;, be sure to visit the official game website   located at &lt;a href=&quot;http://www.prototypegame.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.prototypegame.com&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Sierra Entertainment&lt;/strong&gt;&lt;br /&gt; Sierra Entertainment (&lt;a href=&quot;http://www.sierra.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.sierra.com&lt;/a&gt;), a global division of Vivendi Games, creates and publishes innovative, high-quality interactive entertainment for video game systems, handheld gaming devices and personal computers.  Sierra   Entertainment features a portfolio of titles based on original IP and popular licenses from industry-leading content partners, including &lt;em&gt;F.E.A.R.&amp;reg;, Crash Bandicoot&amp;reg;, Spyro the Dragon&amp;reg;, Scarface&amp;trade;&lt;/em&gt; and &lt;em&gt;Ice Age&amp;trade;&lt;/em&gt;.    Sierra Entertainment has four integrated internal studios providing creative talents and development capabilities across multiple gaming genres:  Radical Entertainment in Vancouver, BC; High Moon Studios in San Diego, CA; Massive   Entertainment in Malm&amp;ouml;, Sweden; and Swordfish Studios in Birmingham and Manchester, England.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Radical Entertainment&lt;/strong&gt;&lt;br /&gt; Radical is one of North America&apos;s largest game developers.  With more than a decade of hit titles, including &lt;em&gt;The Simpsons: Hit &amp;amp; Run, The Incredible Hulk&amp;trade;: Ultimate Destruction, Scarface&amp;trade;: The World is Yours&lt;/em&gt; and the soon   to be released &lt;em&gt;Prototype&lt;/em&gt;, the commitment to our partners and our players continues to set us apart.  We treat a property with the reverence it deserves and gamers demand.  In our 70,000-square-foot Vancouver facility   Radical brings the talent, tools and technology together to create entertainment that captures the world&apos;s imagination.  Radical, owned by Vivendi Games, is continually ranked as one of the best places to work in BC, according to BC   Business magazine and Watson Wyatt.  In 2006, 2007 and 2008 MediaCorp Canada ranked Radical as Top 100 Canadian Employer, Top 10 Canadian Employer for Young People, and Top 20 BC Employer.  For more information, please visit   &lt;a href=&quot;http://www.radical.ca&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.radical.ca&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About DC Comics&lt;/strong&gt;&lt;br /&gt; DC Comics, a Warner Bros. Entertainment Company, is the largest English-language publisher of comics in the world and home to such iconic characters as Superman, Batman, Wonder Woman and the Sandman. These DC super heroes   and others have starred in comic books, movies, television series (both animated and live-action) and cyberspace, thrilling audiences of all ages for generations. DC Comics&apos; website is located at &lt;a href=&quot;http://www.dccomics.com&quot; class=&quot;contentText&quot;&gt;www.dccomics.com&lt;/a&gt;.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Apr, 15 2008 17:30:40 PDT</pubDate>
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			<title>GENETIC MUTATION INFECTS INTERNET -&amp;lt;BR&amp;gt;PROTOTYPE&amp;trade; WEBSITE RESPONSIBLE</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/prototype_double-helix.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;A new viral outbreak has taken over the internet with the launch of Sierra Entertainment&apos;s &lt;em&gt;Prototype&amp;trade;&lt;/em&gt; website.  Gamers can now go online at &lt;a href=&quot;http://www.prototypegame.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.prototypegame.com&lt;/a&gt; and consume the ever-evolving compilation of in-depth game information and assets hidden within &lt;em&gt;Prototype&lt;/em&gt;&apos;s unique Double-Helix DNA Strand.&lt;br /&gt; &lt;br /&gt; &lt;em&gt;Prototype&lt;/em&gt; is shrouded in a deep, dark conspiracy 40 years in the making, and the Helix offers intrepid - and persistent - gamers the potential to unravel pieces of the game&apos;s back-story known as the &apos;Web of Intrigue&apos; via discovering &lt;font color=&quot;#999999&quot;&gt;[codes]&lt;/font&gt; hidden throughout a complex maze of media.  By entering the correct code sequences, &lt;em&gt;Prototype&lt;/em&gt; fans can immediately unlock and access exclusive new assets, including fresh screenshots, videos and other mysterious images; and as the Helix evolves, new code sequences will become active. Code sequences will be concealed within print, online and broadcast/television preview features, along with a myriad of other mediums through the end of the year.&lt;br /&gt; &lt;br /&gt; Unearth the codes and make it back to the &lt;em&gt;Prototype&lt;/em&gt; website safely, and unlock the Helix to discover what lies beyond the edge of evolution.  &lt;em&gt;Prototype&lt;/em&gt; is planned to release this fall for the Xbox 360&amp;reg; video game and entertainment system from Microsoft&amp;reg;, PlayStation&amp;reg;3 computer entertainment system and the PC, and is currently rated &amp;quot;RP&amp;quot; (Rating Pending) by the ESRB.  For more information, be sure to visit the official game website located at &lt;a href=&quot;http://www.prototypegame.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.prototypegame.com&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About the Double-Helix DNA Strand&lt;/strong&gt;&lt;br /&gt; Code sequences will be concealed within &lt;font color=&quot;#999999&quot;&gt;[announcements]&lt;/font&gt; such as this, emails, print, online ads, TV, and other mediums.  When you find a &lt;font color=&quot;#999999&quot;&gt;[code]&lt;/font&gt;, go to the &lt;em&gt;Prototype&lt;/em&gt; website and click the Helix to activate it, allowing you to resequence the DNA. To resequence, move the sliders up or down to select 2 base pairs. Click &amp;quot;SWITCH&amp;quot; once the correct pairs are selected and unlock a piece of the &apos;Web of Intrigue&apos; held within that DNA sequence. Some content may be hidden even deeper and may require more &lt;font color=&quot;#999999&quot;&gt;[intricate] [codes]&lt;/font&gt; for further resequencing. The pieces locked within the Helix are countless. Each time a new piece is unlocked the grided bar along the right border will announce &amp;quot;new content unlocked,&amp;quot; allowing you to track the pieces of the puzzle you&apos;ve uncovered and which pieces you&apos;ll need to find next.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Radical Entertainment&lt;/strong&gt;&lt;br /&gt; Radical is one of North America&apos;s largest game developers.  With more than a decade of hit titles, including T&lt;em&gt;he Simpsons: Hit &amp;amp; Run&amp;trade;, The Incredible Hulk&amp;trade;:Ultimate Destruction, Scarface&amp;trade;: The World is Yours&lt;/em&gt; and the soon to be released &lt;em&gt;Prototype&lt;/em&gt;, the commitment to our partners and our players continues to set us apart.  We treat a property with the reverence it deserves and gamers demand.  In our 70,000-square-foot Vancouver facility Radical brings the talent, tools and technology together to create entertainment that captures the world&apos;s imagination.  Radical, owned by Vivendi Games, is continually ranked as one of the best places to work in BC, according to BC Business magazine and Watson Wyatt.  In 2006, 2007 and 2008 MediaCorp Canada ranked Radical as Top 100 Canadian Employer, Top 10 Canadian Employer for Young People, and Top 20 BC Employer.  For more information, please visit &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.radical.ca&quot;&gt;www.radical.ca&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Sierra Entertainment&lt;/strong&gt;&lt;br /&gt; Sierra Entertainment (&lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.sierra.com&quot;&gt;www.sierra.com&lt;/a&gt;), a global division of Vivendi Games, creates and publishes innovative, high-quality interactive entertainment for video game systems, handheld gaming devices and personal computers.  Sierra Entertainment features a portfolio of titles based on original IP and popular licenses from industry-leading content partners, including &lt;em&gt;F.E.A.R.&amp;trade;, Crash Bandicoot&amp;reg;, Spyro the Dragon&amp;reg;, Scarface&amp;trade;&lt;/em&gt; and &lt;em&gt;Ice Age&amp;trade;&lt;/em&gt;.  Sierra Entertainment has four integrated internal studios providing creative talents and development capabilities across multiple gaming genres:  Radical Entertainment in Vancouver, BC; High Moon Studios in San Diego, CA; Massive Entertainment in Malm&amp;ouml;, Sweden; and Swordfish Studios in Birmingham and Manchester, England.&lt;br /&gt; &lt;br /&gt; # # #&lt;br /&gt; &lt;br /&gt;&lt;font size=&quot;1&quot;&gt;&lt;em&gt; &amp;quot;PlayStation&amp;quot;, &amp;quot;PLAYSTATION&amp;quot;, and &amp;quot;PS&amp;quot; Family logo are registered trademarks of Sony Computer Entertainment Inc.  Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies.&lt;/em&gt;&lt;/font&gt;&lt;br /&gt; &lt;br /&gt; &lt;br /&gt;&lt;br /&gt;&lt;br /&gt; &lt;br /&gt; &lt;font color=&quot;#999999&quot;&gt;[4,7]&lt;/font&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Apr, 08 2008 11:20:40 PDT</pubDate>
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			<title>SIERRA ENTERTAINMENT ANNOUNCES ROBERT LUDLUM&apos;S THE BOURNE CONSPIRACY WORLDWIDE DEBUT IN JUNE 2008</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/040208_-_bourne_worldwide.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment today announced that the &lt;em&gt;Robert Ludlum&apos;s The Bourne Conspiracy&amp;trade;&lt;/em&gt; video game will ship in North America &lt;strong&gt;June 3, 2008&lt;/strong&gt; on Microsoft&apos;s Xbox 360&amp;reg; video game   and entertainment system and the PlayStation&amp;reg;3 computer entertainment system.  The game brings Jason Bourne&apos;s signature combat style to life by sharply blending a seamless mix of hand-to-hand fighting, gunplay and dramatic escapes.  To round out the non-stop action to   the title&apos;s hunter-prey gameplay, &lt;em&gt;The Bourne Conspiracy&lt;/em&gt; will give gamers a re-imagination of the high speed pursuit through Paris in the Mini Cooper&amp;reg;.&lt;br /&gt; &lt;br /&gt; Through close partnership with Ludlum Entertainment, and collaboration on story and character development with Bourne screenwriter Tony Gilroy, &lt;em&gt;The Bourne Conspiracy&lt;/em&gt; is an intense interactive addition to the blockbuster films and best-selling novels.  The game delivers an   original story uncovering Jason Bourne&apos;s past and the conspiracy shrouding his origins, plunging players into the role of Bourne as both trained assassin and marked government agent.  Core to the experience is Bourne&apos;s definition as a perfect weapon with heightened combat instinct,   where players use Bourne&apos;s characteristic capabilities to recognize threats, perform devastating takedown moves and use his surrounding environment to overcome deadly situations.&lt;br /&gt; &lt;br /&gt; &amp;quot;Wrought with action, combat, elaborate escape scenes and untold story, the Bourne series is making a natural progression into the interactive medium,&amp;quot; said Al Simone, senior vice president, global marketing, Sierra Entertainment. &amp;quot;We&apos;re pleased to announce that this June gamers   will have the chance to experience the dangerously exciting aura and frenetic pace inherent in the Bourne franchise.&amp;quot;&lt;br /&gt; &lt;br /&gt; Developed by High Moon Studios and based around a combat system co-designed by Jeff Imada, the renowned choreographer who defined Bourne-style combat in the films, &lt;em&gt;The Bourne Conspiracy&lt;/em&gt; delivers gamers every signature Jason Bourne element, from hand-to-hand   fighting to shooting to escape and evasion.  Framing the experience is a relentless pace of action and an in-game camera system that captures the cinematography techniques that established the memorable visual style of the films.&lt;br /&gt; &lt;br /&gt; Capturing the intense high-speed pursuit based on the memorable car chase from &lt;em&gt;The Bourne Identity&amp;trade;&lt;/em&gt;, players will take the wheel in an upgraded version of Marie&apos;s red Mini Cooper trying to evade seemingly every police car in Paris.  Arcade racing-style gameplay and   destructive stunt set-ups combine with Bourne instinct-based game mechanics to create a previously unseen and unforgettable action driving experience.&lt;br /&gt; &lt;br /&gt; &amp;quot;We&apos;re creating a video game that is distinctly Bourne, based on a deconstruction of the character from action hero to game hero, and one that we ultimately believe gamers will discover as a distinctively original licensed action game,&amp;quot; said Emmanuel Valdez, chief creative officer,   High Moon Studios and game director on &lt;em&gt;The Bourne Conspiracy&lt;/em&gt;.&lt;br /&gt; &lt;br /&gt; For more information on the &lt;em&gt;Robert Ludlum&apos;s The Bourne Conspiracy&lt;/em&gt; video game, including screenshots and video trailers, please visit &lt;a href=&quot;http://www.bournethegame.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;http://www.bournethegame.com&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Sierra Entertainment&lt;/strong&gt;&lt;br /&gt; Sierra Entertainment (&lt;a href=&quot;http://www.sierra.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.sierra.com&lt;/a&gt;), a global division of Vivendi Games, creates and publishes innovative, high-quality interactive entertainment for video game systems, handheld gaming devices and personal computers. Sierra Entertainment features a portfolio of titles based on   original IP and popular licenses from industry-leading content partners, including &lt;em&gt;F.E.A.R.&amp;reg;, Crash Bandicoot&amp;reg;, Spyro The Dragon&amp;reg;, Scarface&amp;trade;&lt;/em&gt; and &lt;em&gt;Ice Age&amp;trade;&lt;/em&gt;. Sierra Entertainment has four integrated internal studios providing creative talents and development   capabilities across multiple gaming genres: High Moon Studios in San Diego, CA; Massive Entertainment in Malm&amp;ouml;, Sweden; Radical Entertainment in Vancouver, BC; and Swordfish Studios in Birmingham and Manchester, England.&lt;br /&gt; &lt;br /&gt; # # #&lt;br /&gt; &lt;br /&gt;&lt;font size=&quot;1&quot;&gt;&lt;em&gt; Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies. &amp;quot;PlayStation&amp;quot;, &amp;quot;PLAYSTATION&amp;quot; and &amp;quot;PS&amp;quot; Family logo are registered trademarks of Sony Computer Entertainment Inc.&lt;/em&gt;&lt;/font&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Apr, 02 2008 11:00:30 PDT</pubDate>
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			<title>50 CENT IS BACK IN NEW XBOX 360&amp;reg; AND PLAYSTATION&amp;reg; 3 VIDEO GAME</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/032708_-_50_cent_2.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment announced today that 50 Cent will reprise his role as video game hero with the upcoming sequel to the hit 2005 PlayStation&amp;reg;2    and Xbox game with &lt;em&gt;50 Cent: Blood on the Sand&amp;trade;&lt;/em&gt;. 50 Cent and G Unit&amp;reg;&apos;s Lloyd Banks, Tony Yayo, and DJ Whoo Kid will star and provide voice and likeness in the upcoming video game this Fall on Xbox 360&amp;reg; video game   and entertainment system, and PlayStation&amp;reg;3 computer entertainment system.&lt;br /&gt; &lt;br /&gt; In this fictional follow-up story to the multi-million unit selling &lt;em&gt;50 Cent: Bulletproof&lt;/em&gt; video game, players will be able to play as one of the world&apos;s biggest hip-hop stars in an all-out battle to protect 50 Cent&apos;s assets and to collect   payment from a crooked overlord.&lt;br /&gt; &lt;br /&gt; &amp;quot;We are taking this sequel to the next level with exciting combat and gunplay, new original music, great graphics and a new story,&amp;quot; said 50 Cent. &amp;quot;&lt;em&gt;50 Cent: Blood on the Sand&lt;/em&gt; will have everything my fans are looking for in a 50   Cent game.&amp;quot;&lt;br /&gt; &lt;br /&gt; The &lt;em&gt;50 Cent: Blood on the Sand&lt;/em&gt; video game will feature multi-player drop-in and drop-out co-op, interactive counter-kills, driving, and aerial combat. Following the success of the 2005 Spike TV Video Game Award winner for Best   Original Song &amp;quot;We May Be Crazy&amp;quot;, &lt;em&gt;50 Cent: Blood on the Sand&lt;/em&gt; will be packed with more exclusive unreleased music from 50 Cent and G-Unit.&lt;br /&gt; &lt;br /&gt; &amp;quot;50 Cent and shooter fans everywhere came out to support 50 Cent in &lt;em&gt;Bulletproof&lt;/em&gt; and made it a multi-million unit selling video game,&amp;quot; said Al Simone, senior vice president of Global Marketing for Sierra Entertainment. &amp;quot;Gamers will   be excited that &lt;em&gt;50 Cent: Blood on the Sand&lt;/em&gt; will provide the ultimate 50 Cent next-gen game experience.&amp;quot;&lt;br /&gt; &lt;br /&gt; The &lt;em&gt;50 Cent: Blood on the Sand&lt;/em&gt; video game is written by Kamran Pasha, Producer of Bionic Woman, and is being developed by Swordfish Studios. For more information, please visit the game&apos;s official website at   &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.50bloodonthesand.com&quot;&gt;www.50bloodonthesand.com&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; Vivendi Games Mobile is also making &lt;em&gt;50 Cent: Blood on the Sand&lt;/em&gt; available for mobile phones throughout North America and Europe.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Swordfish Studios&lt;/strong&gt;&lt;br /&gt; Founded in 2002 Swordfish Studios is one of Europe&apos;s most respected game development studios, awarded &apos;Best New UK Studio&apos; (DEVELOP Industry Excellence Awards) and &apos;Best Company&apos; (TIGA Awards) in 2004. Headquartered in   Birmingham U.K. and with a satellite studio in Manchester, the studio has designed and developed many top-selling titles. Swordfish is currently working on &lt;em&gt;50 Cent: Blood on the Sand&lt;/em&gt; and an undisclosed next generation title.    For more information, visit &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.swordfishstudios.com&quot;&gt;www.swordfishstudios.com&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Sierra Entertainment&lt;/strong&gt;&lt;br /&gt; Sierra Entertainment (&lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.sierra.com&quot;&gt;www.sierra.com&lt;/a&gt;), a global division of Vivendi Games, creates and publishes innovative, high-quality interactive entertainment for videogame systems, handheld gaming devices and personal computers.  Sierra   Entertainment features a portfolio of titles based on original IP and popular licenses from industry-leading content partners, including &lt;em&gt;F.E.A.R.&amp;reg;, Crash Bandicoot&amp;reg;, Spyro the Dragon&amp;reg;, Scarface&amp;trade;&lt;/em&gt; and &lt;em&gt;Ice Age&amp;trade;&lt;/em&gt;.    Sierra Entertainment has four integrated internal studios providing creative talents and development capabilities across multiple gaming genres: High Moon Studios in San Diego, CA; Massive Entertainment in Malm&amp;ouml;, Sweden;   Radical Entertainment in Vancouver, BC; and Swordfish Studios in Birmingham and Manchester, England.&lt;br /&gt; &lt;br /&gt; # # #&lt;br /&gt; &lt;br /&gt;&lt;font size=&quot;1&quot;&gt;&lt;em&gt; Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies.  &amp;quot;PlayStation&amp;quot;, &amp;quot;PLAYSTATION&amp;quot; and &amp;quot;PS&amp;quot; Family logo are registered trademarks of Sony Computer Entertainment Inc.&lt;/em&gt;&lt;/font&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Mar, 27 2008 00:00:00 PDT</pubDate>
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			<title>SIERRA ENTERTAINMENT AND YAHOO! TO DEBUT ORIGINAL SOUNDTRACK BY AWARD WINNING RECORDING ARTIST PAUL OAKENFOLD FOR UPCOMING VIDEO GAME THE BOURNE CONSPIRACY&amp;trade;</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/032408_-_bourne_sessions.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment and Yahoo! today announced that they will debut part of an original soundtrack by world renowned DJ, remixer and producer Paul   Oakenfold for Sierra&apos;s upcoming video game &lt;em&gt;Robert Ludlum&apos;s The Bourne Conspiracy&amp;trade;&lt;/em&gt;.  The companies have partnered to present the world premiere of Oakenfold&apos;s score with &amp;quot;The Bourne Sessions,&amp;quot; a live concert featuring   Oakenfold and members of the Florida Classical Symphony, with a special performance by Atlantic recording artist Cee-Lo Green, at the 2008 Winter Music Conference (WMC) in Miami, Florida.  &amp;quot;The Bourne Sessions&amp;quot; takes place at   Mansion, one of Miami&apos;s newest super clubs, on March 25, 2008, with live webcasts by Yahoo! Live and through Sierra&apos;s &lt;em&gt;The Bourne Conspiracy&lt;/em&gt; website.&lt;br /&gt; &lt;br /&gt; Yahoo!, co-presenter of &amp;quot;The Bourne Sessions,&amp;quot; will be broadcasting the event to viewers worldwide in several capacities:&lt;br /&gt; &lt;ul&gt;&lt;li&gt;Yahoo! Live &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://live.yahoo.com/&quot;&gt;http://live.yahoo.com/&lt;/a&gt;  a new service from Yahoo! which provides a social broadcasting experience, will air the event live on March 25th from multiple perspectives so viewers can interact with each other, in   real-time. Sierra Entertainment is also partnering with Yahoo! to broadcast live coverage of the event at &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.bournesessions.com/&quot;&gt;http://www.bournesessions.com/&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;Yahoo! Music will air a fully produced, world broadcast premier of the event via &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://music.yahoo.com&quot;&gt;http://music.yahoo.com&lt;/a&gt; in late April&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;Yahoo! will have the exclusive premier of Oakenfold&apos;s &amp;quot;Falling&amp;quot; music video, featuring Cee-Lo&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;Yahoo! Games will launch an exclusive, never-before-seen trailer of &lt;em&gt;The Bourne Conspiracy&lt;/em&gt;, on the day of the event&lt;/li&gt;&lt;/ul&gt; &lt;br /&gt; &amp;quot;We&apos;re thrilled to be co-sponsoring &amp;quot;The Bourne Sessions&amp;quot; event and to be able to bring the exciting content, music and action of &lt;em&gt;The Bourne Conspiracy&lt;/em&gt; to viewers and fans all over the world,&amp;quot; said Karin Gilford, GM of Yahoo!   Entertainment.  &amp;quot;By utilizing the different capabilities of Yahoo&apos;s programs, we can make sure that fans don&apos;t miss a beat.&amp;quot;&lt;br /&gt; &lt;br /&gt; &amp;quot;It was a rewarding experience to score &lt;em&gt;The Bourne Conspiracy&lt;/em&gt; video game - I have always been a fan of the series and the pace of the game is an ideal match for my musical tempo and style,&amp;quot; said Paul Oakenfold. &amp;quot;I look   forward to premiering the soundtrack during &amp;quot;The Bourne Sessions&amp;quot; at WMC.&amp;quot;&lt;br /&gt; &lt;br /&gt; Oakenfold&apos;s intense soundtrack features his distinct style of up-tempo music and adds another tremendous layer to the game&apos;s cinematography techniques, presentation and pacing inspired by the Bourne films.  As an added feature to   the game, players will be able to unlock original tracks scored by Oakenfold and play them on demand by completing levels and achievements.&lt;br /&gt; &lt;br /&gt; Created in collaboration with Ludlum Entertainment, and with story and character development in conjunction with Bourne screenwriter Tony Gilroy, &lt;em&gt;The Bourne Conspiracy&lt;/em&gt; is a companion to the blockbuster series with an original   story that uncovers the details of Jason Bourne&apos;s past.  The third-person action game, developed by High Moon Studios, blends hunter-prey gameplay through a seamless mix of hand-to-hand fighting, gunplay and dramatic escapes.    The action in the game is designed around Jason Bourne&apos;s signature combat style, with a combat system co-designed by renowned Hollywood stunt choreographer and Bourne fight coordinator, Jeff Imada.&lt;br /&gt; &lt;br /&gt; &amp;quot;&lt;em&gt;The Bourne Conspiracy&lt;/em&gt; takes gamers beyond the standard licensed video game and into a distinctively original world full of intense action, unprecedented music and a visceral cinematic experience,&amp;quot; said Al Simone, senior vice   president, global marketing for Sierra Entertainment.  &amp;quot;Paul&apos;s music drives the rhythm and soul of the energetic and immersive gameplay.  The result sets a new bar for action titles and gives gamers an authentic Bourne experience.&amp;quot;&lt;br /&gt; &lt;br /&gt; For more information on the &lt;em&gt;Robert Ludlum&amp;rsquo;s The Bourne Conspiracy&lt;/em&gt; video game, including screenshots and video trailers, please visit &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.bournethegame.com&quot;&gt;http://www.bournethegame.com&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Sierra Entertainment&lt;/strong&gt;&lt;br /&gt; Sierra Entertainment (&lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.sierra.com&quot;&gt;www.sierra.com&lt;/a&gt;), a global division of Vivendi Games, creates and publishes innovative, high-quality interactive entertainment for video game systems, handheld gaming devices and personal computers. Sierra   Entertainment features a portfolio of titles based on original IP and popular licenses from industry-leading content partners, including &lt;em&gt;F.E.A.R.&amp;reg;, Crash Bandicoot&amp;reg;, Spyro the Dragon&amp;reg;, Scarface&amp;trade;&lt;/em&gt; and &lt;em&gt;Ice Age&amp;trade;&lt;/em&gt;.   Sierra Entertainment has four integrated internal studios providing creative talents and development capabilities across multiple gaming genres: High Moon Studios in San Diego, CA; Massive Entertainment in Malm&amp;ouml;, Sweden;   Radical Entertainment in Vancouver, BC; and Swordfish Studios in Birmingham and Manchester, England.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Mar, 24 2008 00:00:00 PDT</pubDate>
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			<title>TAKE A DARING ADVENTURE THIS SPRING WITH LOST CITIES&amp;reg;</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/032408_-_lost_cities.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Online is bringing the award-winning card game &lt;em&gt;Lost Cities&amp;reg;&lt;/em&gt; exclusively to Xbox LIVE&amp;reg; Arcade for the Xbox 360&amp;reg; video game and entertainment system this Spring for 800 Microsoft points.  &lt;br /&gt;&lt;br /&gt;In &lt;em&gt;Lost Cities&lt;/em&gt;, players draw from a pool of cards with the goal of amassing the most points and making prosperous expeditions through the various lost cities: the Himalayas, the Brazilian rain forest, the ever-shifting desert sands, ancient volcanoes and the mystifying depth&apos;s of the Oceans.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Mar, 24 2008 00:00:00 PDT</pubDate>
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			<title>HIGHLY ANTICIPATED ASSAULT HEROES&amp;trade; 2 TO EXPLODE ONTO XBOX LIVE&amp;reg; ARCADE</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/031708_-_ah2_announce.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Lock and load! Sierra Online will soon unleash &lt;em&gt;Assault Heroes&amp;trade; 2&lt;/em&gt;, the sequel to IGN.com&apos;s 2006 Xbox LIVE&amp;reg; Arcade game of the year, for   Xbox LIVE Arcade for the Xbox 360&amp;reg; video game and entertainment system from Microsoft. Re-imagined for an even more intense arcade shooter experience, the &lt;em&gt;Assault Heroes 2&lt;/em&gt; game expands its horizons into outer space.   New features include hi-jackable enemy vehicles, many more levels and an enhanced co-operative gameplay mode.&lt;br /&gt; &lt;br /&gt; &amp;quot;&lt;em&gt;Assault Heroes&lt;/em&gt; was a resounding success so making the sequel even more phenomenal was a tall order,&amp;quot; said Nicole Perez, vice president of marketing, Sierra Online. &amp;quot;The developer, Wanako, took on that challenge and have   crafted the ultimate arcade shooter experience.&amp;quot;&lt;br /&gt; &lt;br /&gt; Just when mankind thought the world was safe, the &lt;em&gt;Assault Heroes&lt;/em&gt; are called back into action to once again save the planet from a sinister alien race in &lt;em&gt;Assault Heroes 2&lt;/em&gt;. With a bigger and more powerful arsenal of   weapons, players will be fully equipped to take out waves of fierce enemy foes and unbelievable bosses for many hours of destruction. Battles will also get up close and personal with more on-foot action in intense close-quarters   firefights.  Whether attacking on foot or piloting all-new spacecrafts, players will enjoy optimum mobility in the most dangerous situations.&lt;br /&gt; &lt;br /&gt; Developed by Wanako Studios, the &lt;em&gt;Assault Heroes 2&lt;/em&gt; game will be available on Xbox LIVE Marketplace for the Xbox 360 video game and entertainment system this Spring.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Sierra Online&lt;/strong&gt;&lt;br /&gt; Sierra Online, a division of Vivendi Games, creates and publishes quality short- and mid-session, casual online games for all viable gaming platforms.  Sierra Online&apos;s titles include award-winning Xbox LIVE&amp;reg; Arcade games &lt;em&gt;Assault   Heroes&amp;trade;&lt;/em&gt; and &lt;em&gt;Switchball&amp;trade;&lt;/em&gt;, in addition to &lt;em&gt;3D Ultra&amp;trade; Minigolf Adventures&lt;/em&gt;, available for Xbox LIVE Arcade and Windows PC, and &lt;em&gt;FreeStyle Street Basketball&amp;trade;&lt;/em&gt;, an online Windows-based PC   game from leading Korean developer JC Entertainment, Inc.  The division is also developing a variety of other Xbox LIVE Arcade and Windows-based PC online games targeting the mass-market audience.&lt;br /&gt; &lt;br /&gt; ### &lt;br /&gt; &lt;br /&gt;&lt;font size=&quot;1&quot;&gt;&lt;em&gt; Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies.&lt;/em&gt;&lt;/font&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Mar, 17 2008 00:00:00 PDT</pubDate>
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			<title>SIERRA ENTERTAINMENT&apos;S ACTION-STRATEGY OPUS WORLD IN CONFLICT&amp;trade; COMING TO XBOX 360&amp;reg; AND PLAYSTATION&amp;reg;3 SYSTEM IN FALL 2008</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/021408_-_wic_console.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment announced today that &lt;em&gt;World in Conflict&amp;trade;&lt;/em&gt; - the groundbreaking action-strategy game that claimed the coveted E3 2007 Game Critics &amp;quot;Best Strategy Game&amp;quot; award and topped many &amp;quot;Best of 2007&amp;quot; lists - will appear on the Xbox 360&amp;reg; video game and entertainment system from Microsoft&amp;reg; and PlayStation&amp;reg;3 computer entertainment system this Fall.&lt;br /&gt; &lt;br /&gt; &lt;em&gt;World in Conflict&lt;/em&gt;, originally created by Sierra&apos;s-own Massive Entertainment, is being redesigned for consoles and will also include a host of new content for both the single-player campaign and the game&apos;s award-winning multiplayer mode.  The new content will also be made available for personal computer as an add-on to the original &lt;em&gt;World in Conflict&lt;/em&gt; game.  More information on the PC release will be provided soon.&lt;br /&gt; &lt;br /&gt; The &lt;em&gt;World in Conflict&lt;/em&gt; game for Xbox 360 and the PlayStation 3 system is being developed by Massive Entertainment in conjunction with Sierra&apos;s-own Swordfish Studios.&lt;br /&gt; &lt;br /&gt; &amp;quot;&lt;em&gt;World in Conflict&lt;/em&gt; was one of the best games on any platform in 2007 and its innovative action-focused gameplay makes it a perfect fit for the transition to consoles,&amp;quot; said Martin Tremblay, president of worldwide studios, Sierra Entertainment.  &amp;quot;&lt;em&gt;World in Conflict&lt;/em&gt; is being reinvented for Xbox 360 and the PlayStation 3 system, with innovative features and new single-player and multiplayer content created for the console audience.  &lt;em&gt;World in Conflict&lt;/em&gt; on consoles will be an amazing extension of an already great gaming franchise.&amp;quot;&lt;br /&gt; &lt;br /&gt; &lt;em&gt;World in Conflict&lt;/em&gt; is a true genre-bender, effectively carving out an entirely new &amp;quot;Action-Strategy&amp;quot; category which appeals to all kinds of video game players, from action junkies to first-person-shooter enthusiasts to strategy purists.&lt;br /&gt; &lt;br /&gt; The unique cross-genre design and universal appeal is what led global media to make &lt;em&gt;World in Conflict&lt;/em&gt; the most critically lauded strategy game of 2007.  The game collected a clean sweep of &amp;quot;Best Strategy Game&amp;quot; awards from E3 2007, countless &amp;quot;Editor&apos;s Choice&amp;quot; awards from the world&apos;s top reviewers, and was the clear choice for &amp;quot;Best Strategy Game of 2007&amp;quot; during the end-of-year awards season.  In addition, the game received several additional &amp;quot;Best of 2007&amp;quot; awards and nominations in categories that included &amp;quot;Best PC Game,&amp;quot; &amp;quot;Best Graphics,&amp;quot; &amp;quot;Best Multiplayer,&amp;quot; &amp;quot;Most Innovative,&amp;quot; and more.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About World in Conflict&lt;/strong&gt;&lt;br /&gt; The &lt;em&gt;World in Conflict&lt;/em&gt; game asks the terrifying question, what if the Cold War didn&apos;t end?  The award-winning game represents the next-generation of strategy titles, pitting Cold War-era superpowers against one another with completely destructible 3D battlefields and blistering visuals using DX10 technology.  &lt;em&gt;World in Conflict&lt;/em&gt; features an innovative gameplay mechanism that removes traditional resource-gathering and base-building in favor of non-stop combat, tactical decisions and FPS-like intense action.  The game also features a deep single-player campaign that showcases Hollywood-quality storytelling of the Cold War gone hot.&lt;br /&gt; &lt;br /&gt; &lt;em&gt;World in Conflict&lt;/em&gt; for Xbox 360, PlayStation 3 system and personal computer is expected to be available at retail stores in North America in Fall 2008.  For more information on the &lt;em&gt;World in Conflict&lt;/em&gt; game, please visit &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.worldinconflict.com&quot;&gt;www.worldinconflict.com&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Massive Entertainment&lt;/strong&gt;&lt;br /&gt; Massive Entertainment (&lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.massive.se&quot;&gt;www.massive.se&lt;/a&gt;), a Sierra Entertainment-owned development studio, is a premier developer of PC games for the global market. Founded in 1997 in Malm&amp;ouml;, Sweden, Massive Entertainment has grown to include more than 120 development professionals. The company&apos;s portfolio includes the critically acclaimed &lt;em&gt;Ground Control&amp;reg;&lt;/em&gt; series as well as the &lt;em&gt;World in Conflict&lt;/em&gt; game.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Swordfish Studios&lt;/strong&gt;&lt;br /&gt; Founded in 2002 Swordfish Studios is one of Europe&apos;s most respected game development studios, awarded &apos;Best New UK Studio&apos; (DEVELOP Industry Excellence Awards) and &apos;Best Company&apos; (TIGA Awards) in 2004. Headquartered in Birmingham, UK and with a satellite studio in Manchester, the studio has designed and developed many top-selling titles.  For more information, visit &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.swordfishstudios.com&quot;&gt;www.swordfishstudios.com&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Sierra Entertainment&lt;/strong&gt;&lt;br /&gt; Sierra Entertainment (&lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.sierra.com&quot;&gt;www.sierra.com&lt;/a&gt;), a division of Vivendi Games, creates and publishes innovative, high-quality interactive entertainment for personal computers, video game systems and handheld gaming devices.  Sierra features a strong portfolio of titles based on original IP and popular licenses from industry-leading content partners.  Sierra has four integrated internal studios providing top-notch creative talents, development capabilities across multiple genres and a global perspective: High Moon Studios in San Diego, CA; Massive Entertainment in Malm&amp;ouml;, Sweden; Radical Entertainment in Vancouver, BC; and Swordfish Studios in Birmingham and Manchester, England.&lt;br /&gt; &lt;br /&gt; ###&lt;br /&gt; &lt;br /&gt;&lt;font size=&quot;1&quot;&gt;&lt;em&gt; Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies.  &amp;quot;PlayStation&amp;quot;, &amp;quot;PLAYSTATION&amp;quot; and &amp;quot;PS&amp;quot; Family logo are registered trademarks of Sony Computer Entertainment Inc.&lt;/em&gt;&lt;/font&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Feb, 14 2008 00:00:00 PST</pubDate>
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			<title>COMMANDERS: ATTACK OF THE GENOS&amp;trade; INVADES XBOX LIVE ARCADE</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/021308_-_commanders.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;The Genos are coming! The Genos are coming! Sierra Online has released &lt;em&gt;Commanders: Attack of the Genos&amp;trade;&lt;/em&gt;, a gripping turn-based strategy game providing entertaining head-to-head warfare, for Xbox LIVE&amp;reg; Arcade for the Xbox 360&amp;reg; video game and entertainment system from Microsoft. The &lt;em&gt;Commanders: Attack of the Genos&lt;/em&gt; game challenges players to strategically place their varied combat units on the field of battle and execute calculated attacks to save the world from the surprise assault of the genetically enhanced humans known as the Genos.&lt;br /&gt; &lt;br /&gt; &amp;quot;Players will enjoy watching the action and story unfold in this engaging game that will make everyone want to be a strategy gamer,&amp;quot; said Nicole Perez, vice president of marketing, Sierra Online.  &amp;quot;The clever look and game design of &lt;em&gt;Commanders: Attack of the Genos&lt;/em&gt; brings a compelling experience to Xbox LIVE Arcade.&amp;quot;&lt;br /&gt; &lt;br /&gt; Featuring a 1930&apos;s art deco look and feel, &lt;em&gt;Commanders: Attack of the Genos&lt;/em&gt; puts players in control of one of eight commanders who must tactically place and direct 15 specialized combat units to crush the enemies&apos; defenses and capture their land and resources. Each of the units, ranging from daring scouts to robust tanks to soaring air units, have distinctive strengths and weaknesses when battling different types of enemies. Once a unit is placed on the terrain, players will formulate a strategy and during their turn determine whether to move their units into more favorable positions, attack the enemies or do both. Players can choose to challenge the computer AI in a 15-mission campaign across three different landscapes or battle up to three friends locally or online in four intense multiplayer modes - Versus, Team Play, Player vs. CPU or same-system Skirmish.&lt;br /&gt; &lt;br /&gt; The &lt;em&gt;Commanders: Attack of the Genos&lt;/em&gt; game is rated E10+ and is available on Xbox LIVE&amp;reg; Marketplace for the Xbox 360&amp;reg; video game and entertainment system from Microsoft for 800 Microsoft points. For more information visit &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.commandersattackofthegenos.com&quot;&gt;www.commandersattackofthegenos.com&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Sierra Online&lt;/strong&gt;&lt;br /&gt; Sierra Online, a division of Vivendi Games, creates and publishes quality short- and mid-session, casual online games for all viable gaming platforms.  Sierra Online&apos;s titles include award-winning Xbox&amp;reg; LIVE Arcade games &lt;em&gt;Assault Heroes&amp;trade;&lt;/em&gt; and &lt;em&gt;Switchball&amp;trade;&lt;/em&gt;, in addition to &lt;em&gt;3D Ultra&amp;trade; Minigolf Adventures&lt;/em&gt;, available for Xbox LIVE Arcade and Windows PC, and &lt;em&gt;FreeStyle Street Basketball&amp;trade;&lt;/em&gt;, an online Windows-based PC game from leading Korean developer JC Entertainment, Inc.  The division is also developing a variety of other Xbox LIVE Arcade and Windows-based PC online games targeting the mass-market audience.&lt;br /&gt; &lt;br /&gt; ###&lt;br /&gt; &lt;br /&gt;&lt;font size=&quot;1&quot;&gt;&lt;em&gt; Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies.&lt;/em&gt;&lt;/font&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Feb, 13 2008 13:55:10 PST</pubDate>
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			<title>SIERRA ENTERTAINMENT AND RADICAL ENTERTAINMENT TO TALK PROTOTYPE&amp;trade; AT GAME DEVELOPERS CONFERENCE 2008</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/021208_-_prototype.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment and Radical Entertainment invite you to come check out &lt;em&gt;Prototype&amp;trade;&lt;/em&gt; at this year&apos;s Game Developers Conference (GDC) 2008 in San Francisco, CA.  On Thursday and Friday, February 21st and 22nd, the premiere professional conference for the creators of games and interactive entertainment will play host to two separate &lt;em&gt;Prototype&lt;/em&gt; speaker presentations delivered by key development team members from Radical Entertainment.  Additionally, in support of the game&apos;s upcoming GDC presentations, Sierra has released an updated version of the &lt;em&gt;Prototype&lt;/em&gt; teaser trailer.&lt;br /&gt; &lt;br /&gt; &lt;em&gt;Prototype&lt;/em&gt; GDC 2008 Presentations:&lt;br /&gt; &lt;ul&gt;&lt;li&gt;&lt;em&gt;Prototype&lt;/em&gt;: Open World, Open Mind, Next-Generation Thinking&lt;br /&gt; &lt;ul&gt;&lt;li&gt;&lt;strong&gt;Speakers:&lt;/strong&gt;  Tim Bennison, Sr. Producer, Radical Entertainment &amp;amp; Eric Holmes, Lead Game Designer, Radical Entertainment&lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Date/Time:&lt;/strong&gt;  Thursday, February 21, 2008 / 2:30 PM - 3:30 PM&lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Location:&lt;/strong&gt;  Room 2014, West Hall&lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Track:&lt;/strong&gt;  Game Design&lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;For full description please visit:&lt;/strong&gt;  https://www.cmpevents.com/GD08/a.asp?option=C&amp;amp;V=11&amp;amp;SessID=6522&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;em&gt;Prototype&lt;/em&gt;: The Artistic Vision Uncensored&lt;br /&gt; &lt;ul&gt;&lt;li&gt;&lt;strong&gt;Speaker:&lt;/strong&gt;  Maurice Kimball, Visual Development Supervisor, Radical Entertainment&lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Date/Time:&lt;/strong&gt;  Friday, February 22, 2008 / 10:30 AM - 11:30 AM&lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Location:&lt;/strong&gt;  Room 2009, West Hall&lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Track:&lt;/strong&gt;  Visual Arts&lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;For full description please visit:&lt;/strong&gt;  https://www.cmpevents.com/GD08/a.asp?option=C&amp;amp;V=11&amp;amp;SessID=6243&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt; &lt;br /&gt; &lt;em&gt;Prototype&lt;/em&gt; is a completely new kind of open-world/action game, featuring a rich storyline filled with deadly shape-shifting action, &apos;Deceive or Destroy&apos; gameplay, and a conspiracy 40 years in the making.  In &lt;em&gt;Prototype&lt;/em&gt;, players take control of Alex Mercer - a dark, genetically mutated shape-shifter with no memory of his past, hell-bent on solving the mystery of his existence as he tears through a densely populated New York City moving with Parkour-style fluidity and consuming anything that gets in his way.  &apos;Deceive or Destroy&apos; gameplay allows gamers the choice to either blend in with the population and covertly progress through the story, or fully unleash Alex&apos;s powers, and move through New York City like a walking slaughterhouse, taking control of military vehicles, and causing destruction at every turn.&lt;br /&gt; &lt;br /&gt; In development at Radical Entertainment, &lt;em&gt;Prototype&lt;/em&gt; is well under way to be one of this year&apos;s hit titles for the Xbox 360&amp;reg; video game and entertainment system from Microsoft&amp;reg;, PlayStation&amp;reg;3 computer entertainment system and Games for Windows&amp;trade;, and is currently rated &amp;quot;RP&amp;quot; (Rating Pending) by the ESRB.  For more information on &lt;em&gt;Prototype&lt;/em&gt;, be sure to visit the official website at &lt;a href=&quot;http://www.prototypegame.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.prototypegame.com&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; ###&lt;br /&gt; &lt;br /&gt;&lt;font size=&quot;1&quot;&gt;&lt;em&gt; Microsoft, Xbox, Xbox 360 Xbox LIVE and the Xbox logos are trademarks of the Microsoft group of companies.  &amp;quot;PlayStation&amp;quot;, &amp;quot;PLAYSTATION&amp;quot; and the &amp;quot;PS&amp;quot; Family logo are registered trademarks of Sony Computer Entertainment, Inc.&lt;/em&gt;&lt;/font&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Feb, 12 2008 17:20:30 PST</pubDate>
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			<title>SIERRA ENTERTAINMENT SHIPS THE SPIDERWICK CHRONICLES&amp;trade; VIDEO GAME</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/020508_-_spiderwick.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment has shipped &lt;em&gt;The Spiderwick Chronicles&amp;trade;&lt;/em&gt;, a video game based on the upcoming 2008 theatrical release of the same name by Paramount Pictures and Nickelodeon Films, to major retailers today.  &lt;em&gt;The Spiderwick Chronicles&lt;/em&gt;, which recreates the fantastical world of the &lt;em&gt;Spiderwick&lt;/em&gt; film and popular book series, gives gamers the opportunity to explore the world of the unseen on the Xbox 360&amp;reg; video game and entertainment system from Microsoft&amp;reg;, Wii&amp;trade; home video game system, PlayStation&amp;reg;2 computer entertainment system, Nintendo DS&amp;trade;, Windows PC and mobile phones.&lt;br /&gt; &lt;br /&gt; From the beloved best-selling series of books and upcoming film adaptation, comes &lt;em&gt;The Spiderwick Chronicles&lt;/em&gt;, a fantasy adventure for children and adults alike.  Like the movie, the game recreates the adventures of Jared, Simon, Mallory and the mysterious book that offers them entrance into the unseen universe of faeries, goblins, pixies, elves, ogres and other extraordinary and enchanted creatures who have lived among people for centuries but are invisible to the human eye.&lt;br /&gt; &lt;br /&gt; Players can take the role of all three Grace siblings, each with unique abilities, along with Thimbletack the Brownie, whose small size allows players to discover the inner passages of the enchanted &lt;em&gt;Spiderwick&lt;/em&gt; home.  Featuring several areas from the film to explore, gamers must solve quests by engaging in kid-friendly combat, while capturing and cataloging all the creatures they find along the way.&lt;br /&gt; &lt;br /&gt; &amp;quot;Sierra Entertainment is thrilled to bring &lt;em&gt;The Spiderwick Chronicles&lt;/em&gt; to eager gamers in the days leading up to the highly-anticipated movie release,&amp;quot; said Pascal Brochier, president, global retail for Vivendi Games.  &amp;quot;The video game allows fans to delve deeper into their favorite fantasy world and discover the mystery behind &lt;em&gt;The Spiderwick Chronicles&lt;/em&gt;.&amp;quot;&lt;br /&gt; &lt;br /&gt; &amp;quot;Fans of the &lt;em&gt;Spiderwick&lt;/em&gt; franchise will get an opportunity to go beyond the film and popular book series as they uncover the secrets hidden within the &lt;em&gt;Spiderwick&lt;/em&gt; video game,&amp;quot; said Sandi Isaacs, Senior Vice President, Interactive &amp;amp; Mobile, Paramount Pictures Digital Entertainment.  &amp;quot;We&apos;re excited to give gamers a family-friendly experience that mirrors all the fantasy and adventure they&apos;ll see in the highly-anticipated film.&amp;quot;&lt;br /&gt; &lt;br /&gt; &lt;em&gt;The Spiderwick Chronicles&lt;/em&gt; video game was developed at Stormfront Studios and is available for Xbox 360&amp;reg;, Wii&amp;trade; Console, PlayStation&amp;reg;2 system, Nintendo DS&amp;trade; and Windows PC.  Vivendi Games Mobile is also making &lt;em&gt;The Spiderwick Chronicles&lt;/em&gt; available for mobile phones throughout Europe and North America.  For more information on &lt;em&gt;The Spiderwick Chronicles&lt;/em&gt;, please visit the game&apos;s official website at &lt;a href=&quot;http://www.spiderwickgame.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.spiderwickgame.com&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Paramount Pictures Digital Entertainment&lt;/strong&gt;&lt;br /&gt; Paramount Pictures Digital Entertainment is part of Paramount Pictures Corporation (PPC), a global producer and distributor of filmed entertainment. PPC is a unit of Viacom (NYSE: VIA, VIA.B), a leading content company with prominent and respected film, television and digital entertainment brands.  The company&apos;s labels include Paramount Pictures, Paramount Vantage, Paramount Classics, MTV Films, Nickelodeon Movies and DreamWorks Studios.  PPC operations also include Paramount Pictures Digital Entertainment, Paramount Home Entertainment, Paramount Pictures International, Paramount Licensing Inc., Paramount Studios, and Worldwide Television Distribution.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Sierra Entertainment&lt;/strong&gt;&lt;br /&gt; Sierra Entertainment (&lt;a href=&quot;http://www.sierra.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.sierra.com&lt;/a&gt;), a division of Vivendi Games, creates and publishes innovative, high-quality interactive entertainment for personal computers, video game systems and handheld gaming devices.  Sierra features a strong portfolio of titles based on original IP and popular licenses from industry-leading content partners.  Sierra has four integrated internal studios providing top-notch creative talents, development capabilities across multiple genres and a global perspective: High Moon Studios in San Diego, CA; Massive Entertainment in Malm&amp;ouml;, Sweden; Radical Entertainment in Vancouver, BC; and Swordfish Studios in Birmingham and Manchester, England.&lt;br /&gt; &lt;br /&gt; ###&lt;br /&gt; &lt;br /&gt;&lt;font size=&quot;1&quot;&gt;&lt;em&gt; &amp;quot;PlayStation&amp;quot; and &amp;quot;PS&amp;quot; Family logo are registered trademarks of Sony Computer Entertainment Inc. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies.  Wii and Nintendo DS are trademarks of Nintendo. &amp;copy; 2006 Nintendo.  All other trademarks are property of their respective owners.&lt;/em&gt;&lt;/font&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Feb, 05 2008 17:06:00 PST</pubDate>
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