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		<title>World in Conflict&amp;trade; - News Feed </title>
		<link>http://www.sierra.com</link>
		<description></description>
		<pubDate>May, 16 2008 21:54:23 PDT</pubDate>
		<lastBuildDate>May, 16 2008 21:54:23 PDT</lastBuildDate>
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			<title>SIERRA ENTERTAINMENT UNVEILS THE OFFICIAL WORLD IN CONFLICT&amp;trade; MAP MAKING CONTEST SPONSORED BY NVIDIA&amp;reg;</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/043008_-_wic_map_contest.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment today launched the official &amp;quot;&lt;em&gt;World in Conflict&amp;trade;&lt;/em&gt; Map Making Contest Sponsored by NVIDIA&amp;reg;&amp;quot; to challenge aspiring   level designers and amateur game developers to create new multiplayer environments for &lt;em&gt;World in Conflict&lt;/em&gt;.  The competition, which starts today, offers &lt;em&gt;World in Conflict&lt;/em&gt; map makers cash and prizes as well the   opportunity to have their maps become &amp;quot;official&amp;quot; and included in a future &lt;em&gt;World in Conflict&lt;/em&gt; product.&lt;br /&gt; &lt;br /&gt; &lt;em&gt;World in Conflict&lt;/em&gt;, which was developed by Sierra&apos;s-own Massive Entertainment, is the groundbreaking action-strategy game released in October 2007 and was the overwhelming choice of global media as the 2007 Strategy   Game of the Year.&lt;br /&gt; &lt;br /&gt; Using the publicly released &lt;em&gt;World in Conflict&lt;/em&gt; Map Editor, PC users can create their own battlegrounds and challenges and then submit them into the competition.  Each level submission will be reviewed and evaluated by the   professional designers at Massive Entertainment, creators of &lt;em&gt;World in Conflict&lt;/em&gt;.  Top entries will be posted on &lt;a href=&quot;http://www.worldinconflict.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.worldinconflict.com&lt;/a&gt;.  Winning maps will appear in future release of an official &lt;em&gt;World in Conflict&lt;/em&gt;   product.&lt;br /&gt;  &lt;br /&gt; In addition to the opportunity to &amp;quot;go pro,&amp;quot; the Grand Prize for the contest will also include $1,000 cash and an NVIDIA&amp;reg; Video Card to help the winning amateur level designer continue their quest to become a professional game   developer.  For more information or to submit your map, visit the &lt;a target=&quot;_blank&quot; class=&quot;contentText&quot; href=&quot;https://wicmapcontest.sierra.com/&quot;&gt;&lt;em&gt;World in Conflict&lt;/em&gt; Map Making Contest entry page&lt;/a&gt;.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Apr, 30 2008 00:00:00 PDT</pubDate>
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			<title>MASSIVE&amp;reg; ENTERTAINMENT DELIVERS UPDATE #003 AND WIC-ED MAP TOOL FOR WORLD IN CONFLICT&amp;trade; </title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/111907_-_wic_update.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment&apos;s Massive&amp;reg; Entertainment, developer of the award-winning action-strategy game &lt;em&gt;World in Conflict&amp;trade;&lt;/em&gt;, has released the &lt;em&gt;World in Conflict&lt;/em&gt; Update #003 and WicEd Map Tool for the PC game.&amp;nbsp; Update #003 not only fixes bugs and balancing issues, but also introduces several new features that further enhance the gameplay and online experience. &lt;br /&gt; &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;The &amp;quot;WicEd&amp;quot; Map Tool, gives users the ability to create his or her own unique maps for the game.&amp;nbsp; To celebrate the release of WicEd, Massive has also released an all-new Domination map dubbed Vineyard.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Update #003 will be automatically downloaded and installed when users log onto Massgate.&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;For a rundown of changes included in Update #003, go to the &lt;a class=&quot;contentText&quot; href=&quot;http://www.massgate.net/read.php?182,91680&quot;&gt;Massgate&apos;s website&lt;/a&gt;.&amp;nbsp; For more information on all three updates, visit www.worldinconflict.com.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt; +++&lt;br /&gt; &lt;em&gt;World in Conflict&lt;/em&gt; for personal computer hit store shelves in September to rave reviews, debuting at the top of worldwide PC charts and instantly becoming the highest-rated RTS game of 2007. The game is now available at retail outlets worldwide.&lt;br /&gt; &lt;br /&gt; The &lt;em&gt;World in Conflict&lt;/em&gt; Update#003 is available now via free download. For more information, please visit &lt;a href=&quot;http://www.worldinconflict.com/&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.worldinconflict.com&lt;/a&gt;.&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Nov, 19 2007 00:00:00 PST</pubDate>
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			<title>First Worldwide WIC Tournament</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/110707_-_first_worldwide.html</link>
			<description>&lt;strong&gt;Intel&lt;/strong&gt; presents the Game On World in Conflict inCup &amp;ndash; the first worldwide WiC cup! It all starts on November 11 with the Finals being held in January 2008. Over &amp;euro;8000 (or over $10,000 USD) worth of prizes!&lt;br /&gt;&lt;br /&gt;Read all about it: &lt;a href=&quot;http://www.massgate.net/read.php?3,45975,91042#msg-91042&quot; class=&quot;contentText&quot;&gt;http://www.massgate.net/read.php?3,45975,91042#msg-91042&lt;/a&gt; &lt;br /&gt;OR just go to &lt;a href=&quot;http://wic-incup.intel.com/&quot; class=&quot;contentText&quot;&gt;http://wic-incup.intel.com/&lt;/a&gt; to sign up!</description>
			<pubDate>Nov, 07 2007 10:25:30 PST</pubDate>
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			<title>Update #003 for World in Conflict &amp;ndash; Coming Soon!</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/110707_-_wic_update.html</link>
			<description>The World in Conflict Team is proud to announce a massive package on the horizon &amp;ndash; Update #003 and the World in Conflict Map Tool!&lt;br /&gt;&lt;br /&gt;Update #003 includes a variety of bug fixes, some balancing adjustments and several new features that will further enhance the gameplay and online experience. &lt;br /&gt;&lt;br /&gt;The major update is in the release of the new Map Tool.&amp;nbsp; This new Map Tool will allow people to create their own, unique maps for the game. So let your imagination run wild and bring those ideas to life. To learn more about this map tool, please read this interview with lead level designer Carl Lundgren: &lt;a href=&quot;http://gorbenko.wordpress.com/interviews/world-in-conflict-map-tool/ &quot; class=&quot;contentText&quot;&gt;http://gorbenko.wordpress.com/interviews/world-in-conflict-map-tool/ &lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The full update notes will be available on massgate.net shortly. In the meantime, you can find the interview and screenshots of the map tool on the Community FTP: &lt;a href=&quot;ftp://ftp.massive.se&quot; class=&quot;contentText&quot;&gt;ftp.massive.se&lt;/a&gt; &lt;br /&gt;account: community&lt;br /&gt;password: st45ma54.</description>
			<pubDate>Nov, 07 2007 10:15:40 PST</pubDate>
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			<title>MASSIVE&amp;reg; ENTERTAINMENT TAKES ON THE TOTAL-WAR WORLD IN CONFLICT&amp;trade; TOURNY&apos;S BEST</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/103107_-_wic_massive.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;On Sunday, November 11, &lt;a href=&quot;http://www.myinternetservices.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;MyInternetServices.com&lt;/a&gt; will host the &lt;em&gt;World in Conflict&amp;trade;&lt;/em&gt; Cold War Classic. The Cold War Classic will pit the best players from the Total-War: &lt;em&gt;World in Conflict&lt;/em&gt; Tournament against the best from Massive&amp;reg; Entertainment.&lt;br /&gt; &lt;br /&gt; The match will be video cast live over the internet on E-REV.TV using the recently released &lt;em&gt;World in Conflict&lt;/em&gt; Broadcast Tool.&lt;br /&gt; &lt;br /&gt; The match will begin at 1pm EST (19:00 CET). The battle will be fought in three 20-minute round on one map per round using the following maps:&lt;br /&gt; &lt;ul&gt;&lt;li&gt;Xmas &lt;/li&gt;&lt;li&gt;Riviera &lt;/li&gt;&lt;li&gt;Riverbed&lt;/li&gt;&lt;/ul&gt; &lt;br /&gt; To watch the live broadcast just go to &lt;a href=&quot;http://e-rev.tv/&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;E-REV.TV&lt;/a&gt; on the day of the match and hit the link under &amp;quot;Live Streams&amp;quot; saying Total-War VS Massive.&lt;br /&gt; &lt;br /&gt; &lt;br /&gt; &lt;strong&gt;The Massive Entertainment team:&lt;/strong&gt;&lt;br /&gt; [MSV]Soundboy&lt;br /&gt; [MSV]Mir&lt;br /&gt; [MSV]Taarm&lt;br /&gt; [MSV]Konflux&lt;br /&gt; [MSV]hello kitty&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;The Total-War team:&lt;/strong&gt;&lt;br /&gt; [MyIS]Airborne&lt;br /&gt; [51P]Col.Mav&lt;br /&gt; [51P]11|CPT.Bigcracker&lt;br /&gt; [186I]Rescue&lt;br /&gt; [186I]Trekker&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Oct, 31 2007 10:55:10 PDT</pubDate>
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			<title>MASSIVE&amp;reg; ENTERTAINMENT DELIVERS UPDATE #002 FOR WORLD IN CONFLICT&amp;trade; AVAILABLE NOW</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/102507_-_wic_update.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment&apos;s Massive&amp;reg; Entertainment, developer of the award-winning action-strategy game &lt;em&gt;World in Conflict&amp;trade;&lt;/em&gt;, has released the &lt;em&gt;World in Conflict&lt;/em&gt; Update #002, available free for download now.  The new update introduces several new features that further enhance the gameplay, including new admin commands that will give server admins more control. It also includes many smaller fixes, tweaks and balancing improvements.&lt;br /&gt; &lt;br /&gt; The update will be automatically downloaded and installed when users log on to Massgate.&lt;br /&gt; &lt;br /&gt; &lt;em&gt;World in Conflict&lt;/em&gt; for personal computer hit store shelves in September to rave reviews, debuting at the top of worldwide PC charts and instantly becoming the highest-rated RTS game of 2007. The game is now available at retail outlets worldwide.&lt;br /&gt; &lt;br /&gt; The &lt;em&gt;World in Conflict&lt;/em&gt; Update#002 is available now via free download. For more information, please visit &lt;a href=&quot;http://www.worldinconflict.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.worldinconflict.com&lt;/a&gt;.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Oct, 25 2007 17:00:10 PDT</pubDate>
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			<title>AVAILABLE NOW &amp;ndash; THE WORLD IN CONFLICT&amp;trade; BROADCAST TOOL</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/101507_-_wic_broadcast.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;FONT-SIZE: 8pt; FONT-FAMILY: Verdana&quot;&gt;Sierra Entertainment&apos;s Massive&amp;reg; Entertainment, developer of the award-winning action-strategy game &lt;em&gt;World in Conflict&amp;trade;&lt;/em&gt;, has released the &lt;em&gt;World in Conflict&lt;/em&gt; Broadcast Tool. The Broadcast Tool is a supplementary tool that can be used to record and telecast &lt;em&gt;World in Conflict&lt;/em&gt; matches. Utilizing the DX10-exclusive dual-screen feature, the Broadcast Tool puts the video editing and producing of matches into your hands. Users can choose between a variety of cameras to capture the match, edit and draw on the video feed and then broadcast it out to the rest of the world. Originally designed for the e-sports scene, to capture and broadcast elite matches, the Broadcast Tool is now available for the entire &lt;em&gt;World in Conflict&lt;/em&gt; community.&lt;br /&gt;&lt;br /&gt;Learn more about the tool in an interview with Massive&apos;s Vice President David Polfeldt and Programmer Daniel Wessl&amp;eacute;n: &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://gorbenko.wordpress.com/interviews/broadcasttool/&quot;&gt;http://gorbenko.wordpress.com/interviews/broadcasttool/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Visit YouTube to see an example of a movie edited with the Broadcast Tool: &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.youtube.com/watch?v=rishFWXAnK0&quot;&gt;http://www.youtube.com/watch?v=rishFWXAnK0&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download the &lt;em&gt;World in Conflict&lt;/em&gt; Broadcast Tool here: &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.massgate.net/downloads.php&quot;&gt;http://www.massgate.net/downloads.php&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;BROADCAST TOOL FOR DX9&lt;br /&gt;During the development of The Broadcast Tool, we tested a &lt;strong&gt;single-screen DX9 version&lt;/strong&gt;. It has not undergone any proper QA testing, but if you would like to try it out, instructions are as follows:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Create a shortcut to &amp;quot;wic-BroadcastTool.exe&amp;quot;&lt;br /&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Right-click on the shortcut and select &amp;quot;Properties&amp;quot;&lt;br /&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt;In the &amp;quot;Target&amp;quot; field, add &amp;quot; -dx9&amp;quot; (no quotes). The result should look like this: &amp;quot;c:\Program Files\Sierra Entertainment\World in Conflict\wic-BroadcastTool.exe&amp;quot; -dx9&lt;br /&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Start the DX9 tool by clicking the shortcut&lt;/li&gt;&lt;/ul&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Oct, 15 2007 09:55:50 PDT</pubDate>
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			<title>MASSIVE&amp;reg; ENTERTAINMENT TO RELEASE WORLD IN CONFLICT&amp;trade; BROADCAST TOOL THIS MONDAY</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/101207_-_wic_broadcast.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment&apos;s Massive&amp;reg; Entertainment, developer of the award-winning action-strategy game &lt;em&gt;World in Conflict&amp;trade;&lt;/em&gt;, will release the &lt;em&gt;World in Conflict&lt;/em&gt; Broadcast Tool this Monday, October 15.  The &lt;em&gt;World in Conflict&lt;/em&gt; Broadcast Tool is a free downloadable add-on for &lt;em&gt;World in Conflict&lt;/em&gt; that will provide Vista- and DX10-enabled users with easy-to-use television-style broadcast options - such as pre-set and custom cameras, follow-cameras, telestration and other capabilities - that will turn any LAN game or tournament into a fun-to-watch spectator event.&lt;br /&gt; &lt;br /&gt; The &lt;em&gt;World in Conflict&lt;/em&gt; Broadcast Tool will also include the ability to create a film of the broadcasted match directly from the tool that can be shared with friends, clans or competition.&lt;br /&gt; &lt;br /&gt; &amp;quot;&lt;em&gt;World in Conflict&lt;/em&gt;&apos;s multiplayer is uniquely fun to watch with its amazing graphics, tactical strategy and huge explosions, and everyone at Massive really enjoys watching great matches in the game over the shoulders of our friends or at events ,&amp;quot;  said Martin Walfisz, founder and president, Massive Entertainment.  &amp;quot;We wanted to make it easy for &lt;em&gt;World in Conflict&lt;/em&gt; fans to turn this awesome experience into the best spectator game ever.  Some of the team members at Massive have a background in the TV industry, so anyone who has ever seen a TV production room will recognize the set up immediately.  The &lt;em&gt;World in Conflict&lt;/em&gt; Broadcast Tool will make watching - or broadcasting -- gaming competitions exciting and fun.&amp;quot;&lt;br /&gt; &lt;br /&gt; &lt;em&gt;World in Conflict&lt;/em&gt; for personal computer hit store shelves in September to rave reviews, debuting at the top of worldwide PC charts and instantly becoming the highest-rated RTS game of 2007.  The game is now available at retail outlets worldwide.&lt;br /&gt; &lt;br /&gt; The &lt;em&gt;World in Conflict&lt;/em&gt; Broadcast Tool will be available on Monday, October 15, via free download.  For more information or to download the Broadcast Tool on Monday, please visit &lt;a href=&quot;http://www.worldinconflict.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.worldinconflict.com&lt;/a&gt;.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Oct, 12 2007 17:50:20 PDT</pubDate>
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			<title>SIERRA ENTERTAINMENT&apos;S WORLD IN CONFLICT&amp;trade; CONQUERS WORLDWIDE PC SALES CHARTS IN DEBUT WEEK</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/100907_-_wic_top_seller.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment is proud to announce that &lt;em&gt;World in Conflict&amp;trade;&lt;/em&gt; - the game unanimously chosen as the Best Strategy   Game of E3 2007 and winner of countless &amp;quot;Editor&apos;s Choice&amp;quot; awards, debuted at the top of the worldwide PC sales charts in the game&apos;s first week at retail.  The game hit #1 on PC in North America, Germany, and   Australia and was among the top 3-sellers on PC in most other territories worldwide.&lt;br /&gt; &lt;br /&gt; The critically acclaimed action-strategy game created by Massive Entertainment, a Sierra Entertainment internal studio, is currently available in North America in both Standard and Collector&apos;s Edition versions for a   suggested retail price of $49.99 and $59.99 respectively.&lt;br /&gt; &lt;br /&gt; &amp;quot;Sierra Entertainment is extremely proud that the &lt;em&gt;World in Conflict&lt;/em&gt; video game is realizing the level of success that can be expected from a game of such high quality,&amp;quot; said Martin Tremblay, president of   worldwide studios, Sierra Entertainment.  &amp;quot;We see the &lt;em&gt;World in Conflict&lt;/em&gt; audience continually expanding as PC players read the stunning reviews, hear about the game from their friends or try the multiplayer   demo, and in turn, discover what this new &apos;action-strategy&apos; gameplay is all about.&amp;quot;&lt;br /&gt; &lt;br /&gt; The &lt;em&gt;World in Conflict&lt;/em&gt; game is currently the highest-rated real-time strategy game of the year, according to information gathered by GameRankings.com.  Reviews from around the world hail the game&apos;s intense   action-packed gameplay and cross-genre appeal as refreshing, exciting and the future of strategy gaming.  IGN PC called the game &amp;quot;An RTS for the shooter generation&amp;quot; and &amp;quot;&amp;hellip;an action junky&apos;s dream,&amp;quot; awarding   &lt;em&gt;World in Conflict&lt;/em&gt; a 9.3 out of 10.  GameSpot gave the game a 9.5 out of 10, saying &amp;quot;&lt;em&gt;World in Conflict&lt;/em&gt; is a thrilling, spectacular strategy game.&amp;quot;&lt;br /&gt; &lt;br /&gt; &amp;quot;&lt;em&gt;World in Conflict&lt;/em&gt; is one of the hottest-selling PC games today as it appeals to fans of many genres, from first-person-shooter to RPG to sim,&amp;quot; said Bob McKenzie, senior vice president of merchandising for   GameStop Corp, the world&apos;s largest video game and entertainment software retailer. &amp;quot;The game&apos;s innovative action-focused gameplay, amazingly fun multiplayer modes, and next-generation graphics have drawn in   new fans the world over.&amp;quot;&lt;br /&gt; &lt;br /&gt; &amp;quot;The amazing success of the &lt;em&gt;World in Conflict&lt;/em&gt; game launch is directly reflective of the outstanding support offered by Sierra&apos;s worldwide retail partners during a highly competitive launch window,&amp;quot; said Pascal   Brochier, president of Global Retail, Vivendi Games.  &amp;quot;These partners recognized the strength and quality of the game and have committed strong support through the upcoming Holiday season.  &lt;em&gt;World in   Conflict&lt;/em&gt; is a game with incredible longevity, one that will be supported and promoted by the blossoming communities - such as competitive multiplayer groups and amateur map makers and mod developers - who   are already building around the strength of the game.&amp;quot;&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About World in Conflict&lt;/strong&gt;&lt;br /&gt; The &lt;em&gt;World in Conflict&lt;/em&gt;t game asks the terrifying question, what if the Cold War didn&apos;t end?  The award-winning game represents the next-generation of strategy titles, pitting Cold War-era superpowers against   one another with completely destructible 3D battlefields and blistering visuals using DX10 technology.  The &lt;em&gt;World in Conflict&lt;/em&gt; game features an innovative gameplay mechanism that removes traditional   resource-gathering and base-building in favor of non-stop combat, tactical decisions and FPS-like intense action.  The game also features a deep single-player campaign that showcases Hollywood-quality storytelling of   the Cold War gone hot.&lt;br /&gt; &lt;br /&gt; Features in the &lt;em&gt;World in Conflict&lt;/em&gt; game include:&lt;br /&gt; &lt;ul&gt;&lt;li&gt;&lt;strong&gt;Action-Focused Gameplay:&lt;/strong&gt;  &lt;em&gt;World in Conflict&lt;/em&gt; gameplay focuses on tactical combat to create a game that is fast and hard-hitting - much like an FPS - by removing traditional base-building   and resource gathering in favor of instant warfare and by doing so, creating a new category of PC games: Action-Strategy&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Dramatic Single-Player Campaign:&lt;/strong&gt;  The &lt;em&gt;World in Conflict&lt;/em&gt; single-player mode offers a deep and emotional storyline created by renowned author and cold war authority, Larry Bond; players strap   on the combat boots of a young field commander featuring Hollywood voice-over talent and a thrilling personal journey through World War III&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Accessibility:&lt;/strong&gt; The &lt;em&gt;World in Conflict&lt;/em&gt; FPS-like control scheme and 360-degree camera make its action-strategy gameplay exciting for hardcore strategy fans as well as accessible to fans of other   genres - strategy fans will love the &lt;em&gt;World in Conflict&lt;/em&gt; experience.  For gamers who have never played strategy before, the &lt;em&gt;World in Conflict&lt;/em&gt; game is the game to try&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Deep Multiplayer With &amp;quot;Next-Gen&amp;quot; Features:&lt;/strong&gt;  The &lt;em&gt;World in Conflict&lt;/em&gt; game supports up to 16 players for head-to-head and team-based battles in Domination, Tug-of-War and Assault modes; online   play features built-in Voice-over IP (VoIP), support for clan management, competitive ladders, online tournaments, chat rooms, friends lists and more&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Real World Super-Powered Warfare:&lt;/strong&gt;  Unleash the authentic military arsenals of the great superpowers including tanks, planes, trucks, troops and helicopters from the USA, Soviet Union and NATO; as   well as massive tactical attacks such as carpet bombings, long-range artillery, napalm and nuclear weapons&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Player Roles:&lt;/strong&gt; Innovative in the strategy genre, players choose to engage the enemy as Infantry, Armor, Support, or Air specialists; multiplayer teams need to master each role and their cooperative   elements for maximum effectiveness&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Bleeding-Edge Graphics:&lt;/strong&gt; The latest version of Massive&apos;s proprietary Masstech&amp;trade; engine uses DX10 technology, with advanced lighting, particle and physics effects, and allows for a full 360-degree   range of camera control&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Complete Destructibility:&lt;/strong&gt; As the battle rages, the world environment pays the price as every object - houses, trees and more - crumble under the force of war&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Scalability:&lt;/strong&gt;  While pushing the bleeding edge, Massive&apos;s proprietary Masstech engine also scales down to accommodate a wide range of PC specifications - if you&apos;ve played a modern PC game within the   last two years, you&apos;ll be able to play the &lt;em&gt;World in Conflict&lt;/em&gt; game&lt;/li&gt;&lt;/ul&gt; &lt;br /&gt; The &lt;em&gt;World in Conflict Collector&apos;s Edition&lt;/em&gt; includes limited edition extras for hardcore fans and Cold War enthusiasts, including an authentic piece of the Berlin Wall, a bonus DVD from The History Channel&amp;reg;,   behind the scenes videos and special packaging.&lt;br /&gt; &lt;br /&gt; The &lt;em&gt;World in Conflict&lt;/em&gt; game is now available at retail stores in North America for the personal computer with a suggested retail price of $49.99 for Standard Edition and $59.99 for the Collector&apos;s Edition.  For   more information on &lt;em&gt;World in Conflict&lt;/em&gt;, please visit &lt;a href=&quot;http://www.worldinconflict.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.worldinconflict.com&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Massive Entertainment&lt;/strong&gt;&lt;br /&gt; Massive Entertainment (&lt;a href=&quot;http://www.massive.se&quot; class=&quot;contentText&quot;&gt;www.massive.se&lt;/a&gt;), a Sierra Entertainment-owned development studio, is a premier developer of PC games for the global market. Founded in 1997 in Malm&amp;ouml;, Sweden, Massive   Entertainment has grown to include more than 120 development professionals. The company&apos;s portfolio includes the critically acclaimed &lt;em&gt;Ground Control&amp;reg;&lt;/em&gt; series as well as the &lt;em&gt;World in Conflict&lt;/em&gt;   game.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Sierra Entertainment&lt;/strong&gt;&lt;br /&gt; Sierra Entertainment (&lt;a href=&quot;http://www.sierra.com&quot; class=&quot;contentText&quot;&gt;www.sierra.com&lt;/a&gt;), a division of Vivendi Games, creates and publishes innovative, high-quality interactive entertainment for personal computers, videogame systems and handheld gaming devices.    Sierra features a strong portfolio of titles based on original IP and popular licenses from industry-leading content partners.  Sierra has four integrated internal studios providing top-notch creative talents, development   capabilities across multiple genres and a global perspective: High Moon Studios in San Diego, CA; Massive Entertainment in Malm&amp;ouml;, Sweden; Radical Entertainment in Vancouver, BC; and Swordfish Studios in   Birmingham and Manchester, England.&lt;br /&gt; &lt;br /&gt; ###&lt;br /&gt; &lt;br /&gt;&lt;em&gt;&lt;font size=&quot;1&quot;&gt; &amp;copy;2000/2001 A&amp;amp;E Television Networks.  All Rights Reserved.  THE HISTORY CHANNEL and the &amp;quot;H&amp;quot; Logo are Registered Trademarks of A&amp;amp;E Television Networks.  All Rights Reserved.  Other trademarks are property   of their respected owners.&lt;/font&gt;&lt;/em&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Oct, 09 2007 00:00:00 PDT</pubDate>
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			<title>SIERRA ENTERTAINMENT&apos;S WORLD IN CONFLICT&amp;trade; NOW AVAILABLE IN NORTH AMERICA</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/091807_-_wic_in_stores.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment has delivered &lt;em&gt;World in Conflict&amp;trade;&lt;/em&gt; - the game unanimously chosen as the Best Strategy Game of E3   2007 - to retail stores across North America today for the personal computer.  The highly anticipated action-strategy game was created by Massive Entertainment, a Sierra Entertainment internal studio, and is available   in both Standard and Collector&apos;s Edition versions for a suggested retail price of $49.99 and $59.99 respectively.&lt;br /&gt; &lt;br /&gt; &amp;quot;Sierra Entertainment is extremely proud to have delivered &lt;em&gt;World in Conflict&lt;/em&gt;, one of the premier PC games of 2007, the best strategy game of the year and a title that will appeal to fans of all genres,&amp;quot; said   Martin Tremblay, president of worldwide studios, Sierra Entertainment.  &amp;quot;&lt;em&gt;World in Conflict&lt;/em&gt; represents the next-generation of PC gaming, effectively blurring the lines between strategy, action and first-person   shooter with amazing DX10 graphics, groundbreaking multiplayer, and a deep, emotional single-player game.&amp;quot;&lt;br /&gt; &lt;br /&gt; &lt;em&gt;World in Conflict&lt;/em&gt; emerged from E3 2007 as the clear choice of industry insiders and media as the Best Strategy Game of the show, claiming victory in the category from all major outlets hosting E3 awards.  In addition, the game was recognized as one of the top PC games of 2007, earning additional nominations in several &amp;quot;Best PC Game,&amp;quot; &amp;quot;Best Graphics,&amp;quot; and &amp;quot;Best Multiplayer&amp;quot; categories.&lt;br /&gt; &lt;br /&gt; Early reviews from around the world are hailing the game&apos;s intense action-packed gameplay and cross-genre appeal.  IGN PC called the game &amp;quot;An RTS for the shooter generation&amp;quot; and &amp;quot;&amp;hellip;an action junky&apos;s dream,&amp;quot;   awarding &lt;em&gt;World in Conflict&lt;/em&gt; a 9.3 out of 10.  Eurogamer.de&apos;s 9 out of 10 highlighted the game as &amp;quot;strategy at its finest.&amp;quot;&lt;br /&gt; &lt;br /&gt; &amp;quot;&lt;em&gt;World in Conflict&lt;/em&gt; reaches out to fans of all genres - from action to strategy to shooter - with content that represents the absolute best of what PC gaming has to offer.  As a result, our retail partners worldwide are offering amazing support to help launch this important and highly anticipated product,&amp;quot; said Pascal Brochier, president of Global Retail, Vivendi Games.  &amp;quot;We expect &lt;em&gt;World in Conflict&lt;/em&gt; to emerge as one of the most successful PC games of 2007.&amp;quot;&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About World in Conflict&lt;/strong&gt;&lt;br /&gt; &lt;em&gt;World in Conflict&lt;/em&gt; asks the terrifying question, what if the Cold War didn&apos;t end?  The award-winning game represents the next-generation of strategy titles, pitting Cold War-era superpowers against one another with completely destructible 3D battlefields and blistering visuals using DX10 technology.  &lt;em&gt;World in Conflict&lt;/em&gt; features an innovative gameplay mechanism that removes traditional resource-gathering and base-building in favor of non-stop combat, tactical decisions and FPS-like intense action.  The game also features a deep single-player campaign that showcases Hollywood-quality storytelling of the Cold War gone hot.&lt;br /&gt; &lt;br /&gt; Features in &lt;em&gt;World in Conflict&lt;/em&gt; include:&lt;br /&gt; &lt;ul&gt;&lt;li&gt;&lt;strong&gt;Action-Focused Gameplay:&lt;/strong&gt;  &lt;em&gt;World in Conflict&lt;/em&gt; focuses on tactical combat to create a game that is fast and hard-hitting - much like an FPS - by removing traditional base-building and resource gathering in favor of instant warfare and by doing so, creating a new category of PC games: Action-Strategy&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Dramatic Single-Player Campaign:&lt;/strong&gt;  &lt;em&gt;World in Conflict&lt;/em&gt;&apos;s single-player mode offers a deep and emotional storyline created by renowned author and cold war authority, Larry Bond; players strap on the combat boots of a young field commander featuring Hollywood voice-over talent and a thrilling personal journey through World War III&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Accessibility:&lt;/strong&gt; &lt;em&gt;World in Conflict&lt;/em&gt;&apos;s FPS-like control scheme and 360-degree camera make its action-strategy gameplay exciting for hardcore strategy fans as well as accessible to fans of other genres &amp;ndash; strategy fans will love &lt;em&gt;World in Conflict&lt;/em&gt;.  For gamers who have never played strategy before, &lt;em&gt;World in Conflict&lt;/em&gt; is the game to try&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Deep Multiplayer With &amp;quot;Next-Gen&amp;quot; Features:&lt;/strong&gt;  &lt;em&gt;World in Conflict&lt;/em&gt; supports up to 16 players for head-to-head and team-based battles in Domination, Tug-of-War and Assault modes; online play features built-in Voice-over IP (VoIP), support for clan management, competitive ladders, online tournaments, chat rooms, friends lists and more&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Real World Super-Powered Warfare:&lt;/strong&gt;  Unleash the authentic military arsenals of the great superpowers including tanks, planes, trucks, troops and helicopters from the USA, Soviet Union and NATO; as well as massive tactical attacks such as carpet bombings, long-range artillery, napalm and nuclear weapons&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Player Roles:&lt;/strong&gt; Innovative in the strategy genre, players choose to engage the enemy as Infantry, Armor, Support, or Air specialists; multiplayer teams need to master each role and their cooperative   elements for maximum effectiveness&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Bleeding-Edge Graphics:&lt;/strong&gt; The latest version of Massive&apos;s proprietary Masstech engine uses DX10 technology, with advanced lighting, particle and physics effects, and allows for a full 360-degree range of   camera control&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Complete Destructibility:&lt;/strong&gt; As the battle rages, the world environment pays the price as every object - houses, trees and more - crumble under the force of war&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Scalability:&lt;/strong&gt;  While pushing the bleeding edge, Massive&apos;s proprietary Masstech engine also scales down to accommodate a wide range of PC specifications - if you&apos;ve played a modern PC game within the last two years, you&apos;ll be able to play &lt;em&gt;World in Conflict&lt;/em&gt;&lt;/li&gt;&lt;/ul&gt; &lt;br /&gt; The &lt;em&gt;World in Conflict Collector&apos;s Edition&lt;/em&gt; includes limited edition extras for hardcore fans and Cold War enthusiasts, including an authentic piece of the Berlin Wall, a bonus DVD from The History Channel&amp;reg;, behind the scenes videos and special packaging.&lt;br /&gt; &lt;br /&gt; &lt;em&gt;World in Conflict&lt;/em&gt; is now available at retail stores in North America for the personal computer with a suggested retail price of $49.99 for Standard Edition and $59.99 for the Collector&apos;s Edition.  For more information on &lt;em&gt;World in Conflict&lt;/em&gt;, please visit &lt;a href=&quot;http://www.worldinconflict.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.worldinconflict.com&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Massive Entertainment&lt;/strong&gt;&lt;br /&gt; Massive Entertainment (&lt;a href=&quot;http://www.massive.se&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.massive.se&lt;/a&gt;), a Sierra Entertainment-owned development studio, is a premier developer of PC games for the global market. Founded in 1997 in Malm&amp;ouml;, Sweden, Massive Entertainment has grown to include more than 120 development professionals. The company&apos;s portfolio includes the critically acclaimed Ground Control&amp;reg; series as well as the recently released &lt;em&gt;World in Conflict&lt;/em&gt;.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Sierra Entertainment&lt;/strong&gt;&lt;br /&gt; Sierra Entertainment (&lt;a href=&quot;http://www.sierra.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.sierra.com&lt;/a&gt;), a division of Vivendi Games, creates and publishes innovative, high-quality interactive entertainment for personal computers, videogame systems and handheld gaming devices.    Sierra features a strong portfolio of titles based on original IP and popular licenses from industry-leading content partners.  Sierra has four integrated internal studios providing top-notch creative talents, development   capabilities across multiple genres and a global perspective: High Moon Studios in San Diego, CA; Massive Entertainment in Malm&amp;ouml;, Sweden; Radical Entertainment in Vancouver, BC; and Swordfish Studios in   Birmingham and Manchester, England.&lt;br /&gt; &lt;br /&gt; ###&lt;br /&gt; &lt;br /&gt;&lt;font size=&quot;1&quot;&gt;&lt;em&gt; &amp;copy; 2000/2001 A&amp;amp;E Television Networks.  All Rights Reserved.  THE HISTORY CHANNEL and the &amp;quot;H&amp;quot; Logo are Registered Trademarks of A&amp;amp;E Television Networks.  All Rights Reserved.&lt;/em&gt;&lt;/font&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Sep, 18 2007 11:05:20 PDT</pubDate>
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			<title>CALLING ALL GAMERS FOR A NATIONWIDE WORLD IN CONFLICT&amp;trade; TOURNAMENT</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/091007_-_wic_gamestop.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;&lt;br /&gt;&lt;br /&gt;WHO: Sierra Entertainment and GameStop are teaming up to host the ultimate tournament of &lt;em&gt;World in Conflict&amp;trade;&lt;/em&gt; - a virtual World War III for PC gamers across the country. &lt;em&gt;World in Conflict&lt;/em&gt; is an award-winning action-strategy PC game that is set to launch Tuesday, September 18, 2007.&lt;br /&gt; &lt;br /&gt; WHAT: Gamers can compete in a nationwide online 5-on-5 PC tournament for a chance to win a trip to Los Angeles where they&apos;ll vie to become the ultimate &lt;em&gt;World in Conflict&lt;/em&gt; champion. Pre-registration for the tournament is now open at &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.gamestop.com/worldinconflict&quot;&gt;http://www.gamestop.com/worldinconflict&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; The top two teams from the online competition will be flown to Los Angeles to compete head-to-head on Alienware&amp;reg; Area 51 7500 PCs in the finals at a special event, taking place at GameStop&apos;s Universal CityWalk location.&lt;br /&gt; &lt;br /&gt; Members of both finalist teams each receive:&lt;br /&gt; &lt;ul&gt;&lt;li&gt;Airfare, two nights of hotel accommodations, $200 spending money and transportation to GameStop&lt;/li&gt;&lt;/ul&gt; &lt;br /&gt; Members of the winning team each receive:&lt;br /&gt; &lt;ul&gt;&lt;li&gt;$500 GameStop gift card  &lt;/li&gt;&lt;li&gt;NVIDIA&amp;reg; 8800 GTS graphics card  &lt;/li&gt;&lt;li&gt;Logitech&amp;reg; Premium USB Headset 350  &lt;/li&gt;&lt;li&gt;&lt;em&gt;World in Conflict&lt;/em&gt; track jacket&lt;/li&gt;&lt;/ul&gt; &lt;br /&gt; Members of the second place team each receive:&lt;br /&gt; &lt;ul&gt;&lt;li&gt;$100 GameStop gift card  &lt;/li&gt;&lt;li&gt;&lt;em&gt;World in Conflict&lt;/em&gt; track jacket&lt;/li&gt;&lt;/ul&gt;  &lt;br /&gt; WHEN/WHERE: Tournament registration is now open and ends September 28.  Participants can register at &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.gamestop.com/worldinconflict&quot;&gt;www.gamestop.com/worldinconflict&lt;/a&gt;. The first heats in the &amp;quot;massive&amp;quot; tournament will take place online September 19 - October 6, 2007 and the semi-finals will occur from October 7 - 9, 2007.  The in-store GameStop finals featuring the top two teams will be held on October 23, 2007 at GameStop&apos;s Universal CityWalk location (EB Games, 1000 Universal Studios Boulevard, Los Angeles, CA).&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About World in Conflict&lt;/strong&gt;&lt;br /&gt; &lt;em&gt;World in Conflict&lt;/em&gt; presents a chillingly authentic Cold War scenario created by best-selling author Larry Bond -- the year is 1989, and the Soviets, fearing certain collapse, boldly attack Europe.  NATO responds in force only to be met on a second front -- a full-fledged invasion of the American homeland.  Players take on the role of field commander, leading the era&apos;s most powerful military machines in the campaign to retake America&apos;s cities and suburbs. For more information, visit &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.worldinconflict.com&quot;&gt;www.worldinconflict.com&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About GameStop Corp.&lt;/strong&gt;&lt;br /&gt; Headquartered in Grapevine, TX, GameStop Corp. is the world&apos;s largest video game and entertainment software retailer. The company operates 4,954 retail stores across the United States and in sixteen countries worldwide. The company also operates two e-commerce sites, GameStop.com and EBgames.com, and publishes Game Informer&amp;reg; Magazine, a leading multi-platform video game publication. GameStop Corp. sells new and used video game software, hardware and accessories for next generation video game systems from Sony, Nintendo, and Microsoft. In addition, the company sells PC entertainment software, related accessories and other merchandise. General information on GameStop Corp. can be obtained at the company&apos;s corporate website: &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.gamestop.com/corporate&quot;&gt;http://www.gamestop.com/corporate&lt;/a&gt;.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Sep, 10 2007 00:00:00 PDT</pubDate>
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			<title>WORLD IN CONFLICT&amp;trade; DEMO COMING AUGUST 24</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/082007_-_wic_demo.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment will release a public demo of &lt;em&gt;World in Conflict&amp;trade;&lt;/em&gt;, the award-winning action-strategy PC game developed by Massive Entertainment, on August 24 - during both the Games Convention in Leipzig, Germany and the Penny Arcade Expo in Seattle, WA.  The &lt;em&gt;World in Conflict&lt;/em&gt; Demo will contain both single-player and multiplayer modes.&lt;br /&gt; &lt;br /&gt; &lt;em&gt;World in Conflict&lt;/em&gt; will be available at retail outlets across North America on September 18.&lt;br /&gt; &lt;br /&gt; The &lt;em&gt;World in Conflict&lt;/em&gt; Demo, which will be available as a free download, will give PC players a taste of the innovative gameplay and next-generation graphics that made &lt;em&gt;World in Conflict&lt;/em&gt; the unanimous choice of E3 judges and media as the Best Strategy Game of E3 2007.&lt;br /&gt; &lt;br /&gt; Included in the &lt;em&gt;World in Conflict&lt;/em&gt; Demo will be:&lt;br /&gt; &lt;ul&gt;&lt;li&gt;Multiplayer combat for up to 16 players in a match&lt;br /&gt; &lt;br /&gt;    &lt;ul&gt;&lt;li&gt;Map: &amp;quot;Seaside&amp;quot; (US vs. USSR)&lt;br /&gt;  &lt;br /&gt;    &lt;/li&gt;&lt;li&gt;Exclusive Bonus Map: Customers who have pre-ordered the game will also be able to play a second Multiplayer map: &amp;quot;Ruins&amp;quot; (US vs. USSR)&lt;/li&gt;&lt;/ul&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;First public experience with &lt;em&gt;World in Conflict&lt;/em&gt;&apos;s epic single-player campaign&lt;br /&gt; &lt;br /&gt;    &lt;ul&gt;&lt;li&gt;Tutorial: US Airbase&lt;br /&gt; &lt;br /&gt;   &lt;/li&gt;&lt;li&gt;Single-Player Mission 3: &amp;quot;The Battle of Pine Valley&amp;quot;&lt;/li&gt;&lt;/ul&gt;  &lt;br /&gt;  &lt;/li&gt;&lt;li&gt;Skirmish Mode:  For the first time, players will be able to hone their combat skills versus bots (available only on &amp;quot;Seaside&amp;quot;)&lt;br /&gt;  &lt;br /&gt;  &lt;/li&gt;&lt;li&gt;Fully enabled online support through Massgate, including:&lt;br /&gt;  &lt;br /&gt;    &lt;ul&gt;&lt;li&gt;Few-player-mode&lt;br /&gt;  &lt;br /&gt;    &lt;/li&gt;&lt;li&gt;Clan matches&lt;br /&gt;  &lt;br /&gt;    &lt;/li&gt;&lt;li&gt;Full access to Massgate forums&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt; &lt;em&gt;World in Conflict&lt;/em&gt; will be available September 18 in both Standard and Collector&apos;s Edition formats.  The &lt;em&gt;World in Conflict&lt;/em&gt; Collector&apos;s Edition will include limited edition extras for hardcore fans and Cold War enthusiasts, including an authentic piece of the Berlin Wall, a bonus DVD from The History Channel&amp;reg;, behind the scenes videos and special packaging.  Additional pre-order bonuses for the Collector&apos;s Edition and Standard Edition versions of &lt;em&gt;World in Conflict&lt;/em&gt; are now available at participating retailers across North America, including an additional bonus DVD from The History Channel&amp;reg; and other added content.&lt;br /&gt; &lt;br /&gt; For more information about &lt;em&gt;World in Conflict&lt;/em&gt; or to find participating pre-order retailers, please visit &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.worldinconflict.com&quot;&gt;www.worldinconflict.com&lt;/a&gt;.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Aug, 20 2007 10:55:10 PDT</pubDate>
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			<title>SIERRA ENTERTAINMENT&apos;S WORLD IN CONFLICT&amp;trade; GOES GOLD</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/081007_-_wic_gone.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment is pleased to announce that development of &lt;em&gt;World in   Conflict&amp;trade;&lt;/em&gt; is complete and the game has &amp;quot;Gone Gold.&amp;quot;  The upcoming action-strategy PC game was created by Massive&amp;reg; Entertainment, a Sierra   Entertainment internal studio, and will be available for personal computer at North American retail outlets on September 18 in both Standard and Collector&apos;s Edition   versions for a suggested retail price of $49.99 and $59.99 respectively.&lt;br /&gt; &lt;br /&gt; &amp;quot;Sierra Entertainment would like to congratulate Massive Entertainment for creating one of the premiere PC games of 2007, one that pushes the strategy genre to   the next-generation, blurring the lines between strategy, action and first-person-shooter,&amp;quot; said Martin Tremblay, president of worldwide studios, Sierra   Entertainment.  &amp;quot;&lt;em&gt;World in Conflict&lt;/em&gt; delivers on the promise of modern PC gaming, providing amazing graphics featuring DX10 effects, groundbreaking   multiplayer for individuals and clans, and fresh single-player gameplay that will keep strategy fans engaged while also bringing a much broader group of gamers to   the genre.&amp;quot;&lt;br /&gt; &lt;br /&gt; &lt;em&gt;World in Conflict&lt;/em&gt; asks the terrifying question, what if the Cold War didn&apos;t end?  The award-winning game represents the next-generation of strategy titles,   pitting Cold War-era superpowers against one another with completely destructible 3D battlefields and blistering visuals using DX10 technology.  &lt;em&gt;World in   Conflict&lt;/em&gt; features an innovative gameplay mechanism that removes traditional resource-gathering and base-building in favor of non-stop combat, tactical   decisions and FPS-like intense action.  The game also features a deep single-player campaign that showcases Hollywood-quality storytelling of the Cold War gone   hot.&lt;br /&gt; &lt;br /&gt; Features in &lt;em&gt;World in Conflict&lt;/em&gt; include:&lt;br /&gt; &lt;ul&gt;&lt;li&gt;&lt;strong&gt;Action-Focused Gameplay:&lt;/strong&gt; &lt;em&gt;World in Conflict&lt;/em&gt; focuses on tactical combat to create a game that is fast and hard-hitting - much like an FPS   - by removing traditional base-building and resource gathering in favor of instant warfare and by doing so, creating a new category of PC games:   Action-Strategy&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Dramatic Single-Player Campaign:&lt;/strong&gt;  &lt;em&gt;World in Conflict&lt;/em&gt;&apos;s single-player mode will offer a deep and emotional storyline created by renowned   author and cold war authority, Larry Bond; players will strap on the combat boots of a young field commander featuring Hollywood voice-over talent and a thrilling   personal journey through World War III&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Accessibility:&lt;/strong&gt; &lt;em&gt;World in Conflict&lt;/em&gt;&apos;s FPS-like control scheme and 360-degree camera make its action-strategy gameplay exciting for hardcore   strategy fans as well as accessible to fans of other genres - strategy fans will love &lt;em&gt;World in Conflict&lt;/em&gt;.  For gamers who have never played strategy before,   &lt;em&gt;World in Conflict&lt;/em&gt; is the game to try&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Deep Multiplayer With &amp;quot;Next-Gen&amp;quot; Features:&lt;/strong&gt;  &lt;em&gt;World in Conflict&lt;/em&gt; will support up to 16 players for head-to-head and team-based battles in   Domination, Tug-of-War and Assault modes; online play will feature built-in Voice-over IP (VoIP), support for clan management, competitive ladders, online   tournaments, chat rooms, friends lists and more&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Real World Super-Powered Warfare:&lt;/strong&gt;  Unleash the authentic military arsenals of the great superpowers including tanks, planes, trucks, troops and   helicopters from the USA, Soviet Union and NATO; as well as massive tactical attacks such as carpet bombings, long-range artillery, napalm and nuclear   weapons&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Player Roles:&lt;/strong&gt; Innovative in the strategy genre, players will choose to engage the enemy as Infantry, Armor, Support, or Air specialists; multiplayer   teams will need to master each role and their cooperative elements for maximum effectiveness&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Bleeding-Edge Graphics:&lt;/strong&gt; The latest version of Massive&apos;s proprietary Masstech engine uses DX10 technology, with advanced lighting, particle and   physics effects, and allows for a full 360-degree range of camera control&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Complete Destructibility:&lt;/strong&gt; As the battle rages, the world environment pays the price as every object - houses, trees and more - crumble under the   force of war&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Scalability:&lt;/strong&gt;  While pushing the bleeding edge, Massive&apos;s proprietary Masstech engine also scales down to accommodate a wide range of PC   specifications - if you&apos;ve played a modern PC game within the last two years, you&apos;ll be able to play &lt;em&gt;World in Conflict&lt;/em&gt;&lt;/li&gt;&lt;/ul&gt; &lt;br /&gt; The &lt;em&gt;World in Conflict Collector&apos;s Edition&lt;/em&gt; will include limited edition extras for hardcore fans and Cold War enthusiasts, including an authentic piece of the   Berlin Wall, a bonus DVD from The History Channel&amp;reg;, behind the scenes videos and special packaging.  Additional pre-order bonuses for the Collector&apos;s Edition   and Standard Edition versions of &lt;em&gt;World in Conflict&lt;/em&gt; are now available at participating retailers across North America, including an additional bonus DVD from   The History Channel&amp;reg; and other added content.&lt;br /&gt; &lt;br /&gt; &lt;em&gt;World in Conflict&lt;/em&gt; will be available at retail stores in North America on September 18 for the personal computer with a suggested retail price of $49.99 for   Standard Edition and $59.99 for the Collector&apos;s Edition.  For more information on &lt;em&gt;World in Conflict&lt;/em&gt; or to find participating pre-order retailers, please visit   &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.worldinconflict.com&quot;&gt;www.worldinconflict.com&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Massive Entertainment&lt;/strong&gt;&lt;br /&gt; Massive Entertainment (&lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.massive.se&quot;&gt;www.massive.se&lt;/a&gt;), a Sierra Entertainment-owned development studio, is a premier developer of PC games for the global market. Founded in   1997 in Malm&amp;ouml;, Sweden, Massive Entertainment has grown to include more than 120 development professionals. The company&apos;s portfolio includes the critically   acclaimed &lt;em&gt;Ground Control&amp;reg;&lt;/em&gt; series as well as the upcoming release of &lt;em&gt;World in Conflict&lt;/em&gt;.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Sierra Entertainment&lt;/strong&gt;&lt;br /&gt; Sierra Entertainment (&lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.sierra.com&quot;&gt;www.sierra.com&lt;/a&gt;), a division of Vivendi Games, creates and publishes innovative, high-quality interactive entertainment for personal   computers, videogame systems and handheld gaming devices.  Sierra features a strong portfolio of titles based on original IP and popular licenses from   industry-leading content partners.  Sierra has four integrated internal studios providing top-notch creative talents, development capabilities across multiple genres   and a global perspective: High Moon Studios in San Diego, CA; Massive Entertainment in Malm&amp;ouml;, Sweden; Radical Entertainment in Vancouver, BC; and   Swordfish Studios in Birmingham and Manchester, England.&lt;br /&gt; &lt;br /&gt; ###&lt;br /&gt; &lt;br /&gt;&lt;em&gt;&lt;font size=&quot;1&quot;&gt; &amp;copy;2000/2001 A&amp;amp;E Television Networks.  All Rights Reserved.  THE HISTORY CHANNEL and the &amp;quot;H&amp;quot; Logo are Registered Trademarks of A&amp;amp;E Television Networks.    All Rights Reserved.&lt;/font&gt;&lt;/em&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Aug, 10 2007 14:05:40 PDT</pubDate>
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			<title>WORLD IN CONFLICT&amp;trade; BETA EVENT HITS TODAY!</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/071107_-_wic_beta.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment has announced that the July Beta Event for &lt;em&gt;World in Conflict&amp;trade;&lt;/em&gt; launches today, July 11th! This open beta test for &lt;em&gt;World in Conflict&lt;/em&gt;, the upcoming action-strategy game that blurs the line between traditional strategy gameplay and action-filled shooters, will allow gamers to join others around the world to experience fast-paced multiplayer maps and game modes. The beta event will run through July 31st and will give the developers at Massive&amp;reg; Entertainment the information they need to put the final polish on the game. Pre-order customers will receive an exclusive bonus map to play during the event, so if you haven&apos;t pre-ordered your copy yet&amp;hellip; &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.worldinconflict.com/preorder&quot;&gt;get on board&lt;/a&gt; now!&lt;br /&gt; &lt;br /&gt; &lt;em&gt;World in Conflict&lt;/em&gt; presents a chillingly authentic Cold War scenario where the Berlin Wall never fell. Created by Cold War authority and best-selling author Larry Bond, the story begins in 1989 as the Soviets, fearing certain collapse, boldly advance into Europe. NATO responds in force only to be met on a second front -- a full-fledged invasion of the American homeland. The game represents the next-generation of strategy games, pitting Cold War-era superpowers against one another with completely destructible 3D battlefields, blistering visuals utilizing DX10 technology, and an innovative gameplay mechanism, removing traditional resource-gathering and base-building in favor of non-stop combat, tactical decisions and an FPS-like addiction to intense action.&lt;br /&gt; &lt;br /&gt; For more information or to participate in the &lt;em&gt;World in Conflict&lt;/em&gt; July Beta Event please visit &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.worldinconflict.com/beta&quot;&gt;www.worldinconflict.com/beta&lt;/a&gt;.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Jul, 11 2007 18:30:40 PDT</pubDate>
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			<title>WORLD IN CONFLICT&amp;trade; TO BRING WORLD WAR III 
TO XBOX 360&amp;trade; THIS FALL</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/062107_-_world_in.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment today announced that &lt;em&gt;World in Conflict&amp;trade;&lt;/em&gt;, the   upcoming action-strategy game that blurs the line between traditional strategy gameplay and fast-paced shooters, will be available for the Xbox 360&amp;trade; video game   and entertainment system from Microsoft this Fall.  The game is being developed for Xbox 360 by Sierra&apos;s own Swordfish Studios, in conjunction with Massive   Entertainment, also a Sierra-owned studio, to optimize gameplay for the Xbox 360 controller and implement a new heads-up-display (HUD) that is more functional   and appealing for console gamers.&lt;br /&gt; &lt;br /&gt; &lt;em&gt;World in Conflict&lt;/em&gt; represents the next-generation of strategy games, pitting Cold War-era superpowers against one another with completely destructible 3D   battlefields, blistering visuals, and a narrowed gameplay focus that removes traditional resource-gathering and base-building in favor of non-stop combat, tactical   decisions and an FPS-like addiction to intense action.&lt;br /&gt; &lt;br /&gt; &amp;quot;&lt;em&gt;World in Conflict&lt;/em&gt; is the natural fit for Xbox 360, as it effectively blurs the lines between strategy, action and first-person-shooter, making controlling units   and issuing orders quick and easy on the console controller,&amp;quot; said Al Simone, Senior Vice President of Global Marketing, Sierra Entertainment.  &amp;quot;With the game   coming to Xbox 360, next-generation console gamers will be able to enjoy the next-generation of strategy games.  Fans of action games and strategy fanatics alike   will find that &lt;em&gt;World in Conflict&lt;/em&gt;&apos;s unique gameplay and advanced multiplayer combat will provide a fresh game experience not yet available on   consoles.&amp;quot;&lt;br /&gt; &lt;br /&gt; &lt;em&gt;World in Conflict&lt;/em&gt; presents a chillingly authentic Cold War scenario where the Berlin Wall never fell. Created by Cold War authority and best-selling author   Larry Bond, the story begins in 1989 as the Soviets, fearing certain collapse, boldly advance into Europe.  NATO responds in force only to be met on a second front   -- a full-fledged invasion of the American homeland.  Players take on the role of field commander, leading the era&apos;s most powerful military machines in the   campaign to retake America&apos;s cities and suburbs.&lt;br /&gt; &lt;br /&gt; Features in &lt;em&gt;World in Conflict&lt;/em&gt; include:&lt;br /&gt;  &lt;ul&gt;&lt;li&gt;&lt;strong&gt;Super-Powered Warfare -&lt;/strong&gt;  Unleash the arsenals of the great military superpowers in the gripping single-player story created by Larry   Bond&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Bleeding-Edge Graphics -&lt;/strong&gt; The latest version of Massive&apos;s proprietary Masstech engine allows for a full 360&amp;deg; range of camera control and   features advanced lighting and physics effects&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Complete Destructibility -&lt;/strong&gt; As the battle rages, the world environment pays the price -- every object in the game will crumble under the force of war,   including cars, buildings and forests&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Deep Multiplayer Modes -&lt;/strong&gt;  &lt;em&gt;World in Conflict&lt;/em&gt; will support up to 16 players for head-to-head and team-based battles in Domination, Assault and   Tug-of-War gameplay styles&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Real World Units -&lt;/strong&gt; Players will take control of the most devastating arsenal of military weaponry ever created, including Soviet, American and NATO   tanks, planes, trucks, troops and helicopters as well as nuclear weapons&lt;br /&gt; &lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Player Roles -&lt;/strong&gt; Players will choose to play as Infantry, Armor, Support Forces, or Aerial specialists; multiplayer teams will need to master each role   for maximum effectiveness&lt;/li&gt;&lt;/ul&gt; &lt;br /&gt; &lt;em&gt;World in Conflict&lt;/em&gt; is expected to be available at retail stores worldwide this Fall for the Xbox 360.  The game will also be available on personal computer in   September.  For more information on &lt;em&gt;World in Conflict&lt;/em&gt;, please visit the official website at &lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.worldinconflict.com&quot;&gt;www.worldinconflict.com&lt;/a&gt;.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About Sierra Entertainment&lt;/strong&gt;&lt;br /&gt; Sierra Entertainment (&lt;a class=&quot;contentText&quot; target=&quot;_blank&quot; href=&quot;http://www.sierra.com&quot;&gt;www.sierra.com&lt;/a&gt;), a division of Vivendi Games, creates and publishes innovative, high-quality interactive entertainment for personal   computers, videogame systems and handheld gaming devices.  Sierra features a strong portfolio of titles based on original IP and popular licenses from   industry-leading content partners.  Sierra has four integrated internal studios providing top-notch creative talents, development capabilities across multiple genres   and a global perspective: High Moon Studios in San Diego, CA; Massive Entertainment in Malm&amp;ouml;, Sweden; Radical Entertainment in Vancouver, BC; and   Swordfish Studios in Birmingham and Manchester, England.&lt;br /&gt; &lt;br /&gt; ###&lt;br /&gt; &lt;br /&gt;&lt;em&gt;&lt;font size=&quot;1&quot;&gt; Microsoft, Xbox, Xbox 360, and the Xbox logos are trademarks of the Microsoft group of companies.&lt;/font&gt;&lt;/em&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Jun, 21 2007 16:45:40 PDT</pubDate>
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			<title>WORLD IN CONFLICT&amp;trade; TO LAUNCH CLOSED BETA TEST JUNE 1st</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/052507_-_wic_closed.html</link>
			<description>&lt;span class=&quot;csdesc&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra Entertainment is pleased to announce the &lt;em&gt;World in Conflict&amp;trade;&lt;/em&gt; Closed Beta Test -- an exclusive opportunity for PC gamers around the world to be among the first to experience the intense multiplayer combat in &lt;em&gt;World in Conflict&lt;/em&gt;, the highly anticipated action-strategy game developed by Massive Entertainment due for release this Fall.&lt;br /&gt; &lt;br /&gt; Beginning June 1&lt;sup&gt;st&lt;/sup&gt;, potential field commanders will be able to join a global community of thousands of other strategy and action game players in a Closed Beta Test of &lt;em&gt;World in Conflict&lt;/em&gt;&apos;s explosive multiplayer maps and game modes.  The Beta Test will run for approximately three weeks and will not only give gamers the chance to play a portion of the upcoming game, but their play-testing will also help the development team tweak, polish and tune &lt;em&gt;World in Conflict&lt;/em&gt; to the best possible quality for its ship to retail.&lt;br /&gt; &lt;br /&gt; Those wishing to participate in the &lt;em&gt;World in Conflict&lt;/em&gt; Closed Beta Test should visit &lt;a href=&quot;http://www.worldinconflict.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.worldinconflict.com&lt;/a&gt; for complete details.  More information on the sign-up process will be posted in the coming days.  Access to the &lt;em&gt;World in Conflict&lt;/em&gt; Closed Beta Test is on a first-come, first-serve basis.&lt;br /&gt; &lt;br /&gt;&lt;strong&gt;Please Note:&lt;/strong&gt; In order to participate in the &lt;em&gt;World in Conflict&lt;/em&gt; Closed Beta Test, players must meet the minimum specifications and agree to the &lt;em&gt;World in Conflict&lt;/em&gt; Closed Beta agreement. The Closed Beta Agreement (&lt;a href=&quot;http://www.worldinconflict.com/termsofuse_closedbeta/&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;http://www.worldinconflict.com/termsofuse_closedbeta/&lt;/a&gt; ) includes a non-disclosure clause which prohibits the posting of screens or images from the test.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;About World in Conflict&lt;/strong&gt;&lt;br /&gt; &lt;em&gt;World in Conflict&lt;/em&gt; represents the next generation of strategy games, with completely destructible 3D battlefields, aggressive team-based multiplayer action and a focus on fast, hard-hitting battles.  &lt;em&gt;World in Conflict&lt;/em&gt; removes base-building and resource management, effectively narrowing the gameplay focus on the best part &amp;ndash; the intense action of strategic combat &amp;ndash; to create an FPS-like pace of instant combat gratification.  For more information, please visit &lt;a href=&quot;http://www.worldinconflict.com&quot; target=&quot;_blank&quot; class=&quot;contentText&quot;&gt;www.worldinconflict.com&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>May, 25 2007 00:00:00 PDT</pubDate>
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			<title>SIERRA ENTERTAINMENT&amp;rsquo;S WORLD IN CONFLICT&amp;trade; TO START WORLD WAR III IN SPRING 2007</title>
			<link>http://www.sierra.com/publish/sierra/en/home/news/product_news/040506_-_wic_announcement.html</link>
			<description>&lt;p class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Sierra&amp;reg; Entertainment will release &lt;i&gt;World in Conflict&amp;trade;&lt;/i&gt;, a PC strategy game that delivers intense action and coordinated team play amidst the war the world feared most &amp;ndash; an apocalyptic showdown between the Soviet Union and the . Developed by Massive Entertainment&amp;reg;, &lt;i&gt;World in Conflict&lt;/i&gt; represents the next generation of strategy games, with completely destructible 3D battlefields, aggressive team-based multiplayer action and a focus on fast, hard-hitting battles. The game is expected to ship in Spring 2007.&lt;br /&gt; &lt;br /&gt; &amp;ldquo;&lt;i&gt;World in Conflict&lt;/i&gt; will take strategy games in a new, exciting direction, narrowing the gameplay focus on the best part &amp;ndash; the intense action of modern warfare &amp;ndash; and challenges gamers to work together to defeat the most powerful armies the world has ever seen,&amp;rdquo; said Cindy Cook, Chief Strategy and Marketing Officer for VU Games. &amp;ldquo;Massive Entertainment&amp;rsquo;s critically acclaimed &lt;i&gt;Ground Control&amp;reg;&lt;/i&gt; series represented landmark advances in 3D technology. &lt;i&gt;World in Conflict&lt;/i&gt; will continue that legacy and bring the strategy genre to the next generation.&amp;rdquo; &lt;br /&gt; &lt;br /&gt; &lt;i&gt;World in Conflict&lt;/i&gt; presents a chillingly authentic Cold War scenario where the Berlin Wall never fell. Created by Cold War authority and best-selling author Larry Bond, the story begins in 1989 as the Soviets, fearing certain collapse, boldly advance into &lt;st1:place w:st=&quot;on&quot;&gt;Europe&lt;/st1:place&gt;. NATO responds in force only to be met on a second front -- a full-fledged invasion of the American homeland. Players take on the role of field commander, leading the era&amp;rsquo;s most powerful military machines in the campaign to retake &amp;rsquo;s cities and suburbs.&lt;br /&gt; &lt;br /&gt; &amp;quot;With &lt;i&gt;World in Conflict&lt;/i&gt;, our focus has been to create the maximum number of tactical choices, climactic battles and other game-shifting events that occur during each scenario or multiplayer match,&amp;quot; said Martin Walfisz, Founder and CEO of Massive Entertainment. &amp;quot;We&apos;ve done this through a focus on the one thing people love most about strategy gaming &amp;ndash; the combat.&amp;quot;&lt;br /&gt; &lt;br /&gt; Features in &lt;i&gt;World in Conflict&lt;/i&gt; include:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;   &lt;ul type=&quot;disc&quot;&gt; &lt;li style=&quot;margin-bottom: 12pt;&quot; class=&quot;MsoNormal&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Super-Powered Warfare&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt; - Unleash the arsenals of the      great military superpowers in the gripping single-player story created by      Larry Bond&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li style=&quot;margin-bottom: 12pt;&quot; class=&quot;MsoNormal&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Bleeding-Edge Graphics&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt; &amp;ndash; The latest version of      Massive&amp;rsquo;s proprietary Masstech engine allows for a full 360&amp;deg; range of      camera control and features advanced lighting and physics effects&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li style=&quot;margin-bottom: 12pt;&quot; class=&quot;MsoNormal&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Complete Destructibility&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt; &amp;ndash; As the battle rages, the      world environment pays the price -- every object in the game will crumble      under the force of war, including cars, buildings and forests&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li style=&quot;margin-bottom: 12pt;&quot; class=&quot;MsoNormal&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Deep Multiplayer Modes&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt; - Using Massive&amp;rsquo;s proprietary      Massgate multiplayer server system, World in Conflict will support up to      16 players for head-to-head, team-based battles&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li style=&quot;margin-bottom: 12pt;&quot; class=&quot;MsoNormal&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Real World Units&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt; - Players will take control      of the most devastating arsenal of military weaponry ever created,      including Soviet, American and NATO tanks, planes, trucks, troops and      helicopters as well as nuclear weapons&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li style=&quot;&quot; class=&quot;MsoNormal&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;Player Roles&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt; &amp;ndash; Players will choose to play as Infantry,      Armor, Support Forces, or Aerial specialists; multiplayer teams will need      to master each role for maximum effectiveness&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt; &lt;/ul&gt;   &lt;p class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;&lt;br /&gt; &lt;i&gt;World in Conflict&lt;/i&gt; is expected to ship in Spring 2007 for personal computer. For more information about &lt;i&gt;World in Conflict&lt;/i&gt;, please visit the game&amp;rsquo;s official Web site at &lt;a target=&quot;_blank&quot; href=&quot;http://www.worldinconflict.com/&quot;&gt;www.worldinconflict.com&lt;/a&gt;. &lt;br /&gt; &lt;br /&gt; &lt;b&gt;About Vivendi Universal Games&lt;/b&gt;&lt;br /&gt; Vivendi Universal Games (&lt;a target=&quot;_blank&quot; href=&quot;http://www.vugames.com/&quot;&gt;www.vugames.com&lt;/a&gt;) is a global developer, publisher and distributor of multi-platform interactive entertainment. The company is a leader in the subscription-based massively multi-player online (MMO) games category, holds leading positions in the PC, console and handheld games markets, and is an emerging player in mobile and wireless games. Its development studios and publishing labels include Blizzard Entertainment&amp;reg;, Radical Entertainment, Sierra&amp;reg; Entertainment, Massive Entertainment&amp;reg;, Swordfish Studios and High Moon Studios. VU Games&amp;rsquo; library of over 700 titles features owned intellectual properties including &lt;i&gt;Warcraft&amp;reg;, StarCraft&amp;reg;, Diablo&amp;reg;&lt;/i&gt; and &lt;i&gt;World of Warcraft&amp;reg;&lt;/i&gt; from Blizzard Entertainment; &lt;i&gt;Crash Bandicoot&amp;reg;, Spyro The Dragon&amp;reg;, Empire Earth&amp;reg;, Leisure Suit Larry&amp;reg;&lt;/i&gt; and &lt;i&gt;Ground Control&amp;reg;&lt;/i&gt;. VU Games also maintains strategic relationships with industry leading content partners, including Universal Music Group, NBC Universal, Twentieth Century Fox and Ludlum Entertainment.&lt;/span&gt;&lt;span style=&quot;font-size: 8pt; font-family: Verdana;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;</description>
			<pubDate>Apr, 05 2006 00:00:00 PDT</pubDate>
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